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Tweaking Tiles
Lea Hayes edited this page Oct 3, 2017
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Non-procedural tiles can be manually tweaked, moved, rotated and scaled once they have been painted.
It is also possible to add, remove and tweak the properties of painted tile components using the inspector. This is sometimes useful when painting various active items such as collectables, enemies, trigger points, etc.
Note - Manual tweaks will usually be retained, however some actions may cause such changes to be lost.
Source: topics/Tweaking-Tiles.md
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