Skip to content

Remapping Materials

Lea Hayes edited this page Oct 3, 2017 · 2 revisions

Home | Brushes | Designing Brushes

The materials of painted tiles can be remapped making it possible to reuse existing brushes but with different materials. This can be a massive time saver when working with oriented brushes.

Whilst the concept of remapping materials can be applied to other brush types, it is most applicable for alias brushes. In fact remapping materials is one of the primary purposes of alias brushes. Multiple mappings can be specified for brushes that refer to objects that use multiple materials.

The image below illustrates how the default material of the "Smooth Platform" brush can be remapped to "Grass Stone" in the "Grass Block" alias brush. The same "Smooth Platform" master brush can also be remapped to other materials (like "Cave" for example).

Material mapper user interface

Tip - The Add Material Mapping button will attempt to find the next material to remap. Materials are automatically selected from the default orientation of oriented brushes.

See Master Brushes for further information regarding master brushes.


< Previous Page | Next Page >

Source: topics/Remapping-Materials.md

Clone this wiki locally