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Building Prefab from Tile System

Lea Hayes edited this page Oct 3, 2017 · 2 revisions

Home | Tile Systems | Tile System Optimization

Sometimes it is useful to save optimized versions of tile systems as prefabs which can then be composed to make scenes. Additional mesh assets will be generated when tiles are combined.

Prerequisite

Ensure that Inspector window is shown by selecting Window | Inspector.

Steps

  1. Select your tile system.

  2. Click Build Prefab... command at start of Tile System interface:

    The following window should then appear:

  3. Click first ... button to specify output path for generated prefab.

    Note - This will automatically pre-fill the data output path. You may skip the following step if you are happy with the automatically filled path.

  4. Click second ... button to specify output path for generated data asset.

  5. Click Build.

Results

Optimized version of tile system should have been saved to prefab with accompanying data asset whilst the original tile system is left untouched.


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Source: topics/Building-Prefab-from-Tile-System.md

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