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Advanced Platforming

Ballaam edited this page Feb 26, 2025 · 1 revision

This article covers the logic affected by advanced platforming:

Level-by-Level

DK Isles

  • The jump from the area next to Aztec Lobby to the platform leading to Caves Lobby is in logic with any kong in both directions
  • Factory Lobby, using Diddy or Tiny to backflip up to the upper wrinkly doors platform is in logic
  • Twirling from Fungi Island to Caves Lobby is in logic
  • Jumping from Fungi Island to the Isles Peanut Cage with non-Krusha Diddy/DK/Chunky or with twirl+Tiny is in logic
  • Same in the other direction
  • Jumping from the Isles Peanut Cage to the area next to Aztec Lobby is in logic
  • Twirling from Isles Peanut Cage to Aztec Lobby's Roof is in logic
  • Twirling up to the center of Castle Lobby with Tiny if not Krusha, also using kickslide
  • Twirling onto either of the 2 islands closest to the entrance in Helm Lobby
  • Jumping onto the near hill in Training Grounds with non-Krusha DK

Jungle Japes

  • Jumping into the tns alcove from above is in logic
  • Once inside Diddy Mountain, reaching the simian slam switch on top is in logic without peanuts
  • Once inside Diddy Mountain, entering Diddy Minecart without Chimpy Charge is now in logic (still requires slam logically)
  • In Chunky's Underground Area: Diddy/Tiny backflip+vine swinging to either the GB or the Kasplat platform is in logic
  • In Chunky's Underground Area: tiwrling, or using DK (when DK is not Krusha) to reach the GB platform is in logic
  • non-krusha DK reaching the 5 bananas between the vines at the start is in logic
  • Using orangstand to walk up the steep wall next to the minecart exit to the cannon platform is in logic

Angry Aztec

  • Tiny or Diddy backflipping up on top of the Llama Cage is in logic
  • Tiny twirling to the bonus barrel above the Dragon/Snake heads in Llama temple is in logic (still logically requires Trombone to avoid damage)
  • Tiny twirling to access the cbs on top of the platforms in the lava room is in logic

Frantic Factory

  • Lanky jumping on top of the door's archway and into his bonus barrel in the Testing area is in logic
  • Jumping onto the higher floor of R&D with any kong is in logic

Gloomy Galleon

  • Lanky and Chunky reaching the Lighthouse Platform and the Snides Alcove without raising the water level is in logic
  • Chunky or non-krusha Lanky jumping onto the cannon game platform with low water level is in logic
  • Enguarde jumping through the DK Star with the water level being low is in logic
  • Using Enguarde to jump onto Lanky's gold tower is in logic
  • Using Baboon Balloon to reach the kasplat on top of Diddy's gold tower, from Lanky's gold tower is in logic

Fungi Forest

  • Twirling from one of the big-but-not-giant mushrooms to the lower exterior part of the Giant Mushroom is in logic
  • DK reaching his bonus barrel once inside the Thornvine Barn is in logic
  • Twirling onto the purple tunnel is in logic
  • Shooting the balloon next to snides from on top of a mushroom is in logic

Crystal Caves

  • When shops aren't shuffled, non-Krusha DK reaching Diddy's Waterfall bonus barrel is in logic. Same for Tiny twirling to do so
  • When shops aren't shuffled twirling to the tall blueprint pillar is in logic
  • Using Baboon Balloon to reach the tall blueprint pillar is in logic
  • Reaching Caves Beetle Race without Baboon Balloon is in logic
  • Climbing the interior of Lanky's 5door igloo with Lanky without Baboon Balloon or with Tiny or Diddy's backflip is in logic
  • Climbing up in Diddy's lower 5door cabin without Rocketbarrel is in logic
  • Entering the tns portal on top of DK's 1door cabin by jumping onto the roof with non-Krusha Lanky or with Tiny or Diddy is in logic
  • Dropping down onto the small pillar with the bananaport is in logic

Creepy Castle

  • In Lanky's mausoleum, using the speed that Orangstand Sprint gives you to skip the need for Trombone and Vines is in logic
  • in Tiny's mausoleum, non-Krusha Tiny crossing the gap without twirl is in logic (still won't get you the GB)

Hideout Helm

  • At the very beginning, climbing the slope without Orangstand is in logic

Miscellaneous

  • In Speedy Swing Sortie (45 seconds, 14 coins), non-Krusha DK clearing this minigame (without vines) is in logic
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