-
Notifications
You must be signed in to change notification settings - Fork 39
Advanced Platforming
Ballaam edited this page Feb 26, 2025
·
1 revision
This article covers the logic affected by advanced platforming:
- The jump from the area next to Aztec Lobby to the platform leading to Caves Lobby is in logic with any kong in both directions
- Factory Lobby, using Diddy or Tiny to backflip up to the upper wrinkly doors platform is in logic
- Twirling from Fungi Island to Caves Lobby is in logic
- Jumping from Fungi Island to the Isles Peanut Cage with non-Krusha Diddy/DK/Chunky or with twirl+Tiny is in logic
- Same in the other direction
- Jumping from the Isles Peanut Cage to the area next to Aztec Lobby is in logic
- Twirling from Isles Peanut Cage to Aztec Lobby's Roof is in logic
- Twirling up to the center of Castle Lobby with Tiny if not Krusha, also using kickslide
- Twirling onto either of the 2 islands closest to the entrance in Helm Lobby
- Jumping onto the near hill in Training Grounds with non-Krusha DK
- Jumping into the tns alcove from above is in logic
- Once inside Diddy Mountain, reaching the simian slam switch on top is in logic without peanuts
- Once inside Diddy Mountain, entering Diddy Minecart without Chimpy Charge is now in logic (still requires slam logically)
- In Chunky's Underground Area: Diddy/Tiny backflip+vine swinging to either the GB or the Kasplat platform is in logic
- In Chunky's Underground Area: tiwrling, or using DK (when DK is not Krusha) to reach the GB platform is in logic
- non-krusha DK reaching the 5 bananas between the vines at the start is in logic
- Using orangstand to walk up the steep wall next to the minecart exit to the cannon platform is in logic
- Tiny or Diddy backflipping up on top of the Llama Cage is in logic
- Tiny twirling to the bonus barrel above the Dragon/Snake heads in Llama temple is in logic (still logically requires Trombone to avoid damage)
- Tiny twirling to access the cbs on top of the platforms in the lava room is in logic
- Lanky jumping on top of the door's archway and into his bonus barrel in the Testing area is in logic
- Jumping onto the higher floor of R&D with any kong is in logic
- Lanky and Chunky reaching the Lighthouse Platform and the Snides Alcove without raising the water level is in logic
- Chunky or non-krusha Lanky jumping onto the cannon game platform with low water level is in logic
- Enguarde jumping through the DK Star with the water level being low is in logic
- Using Enguarde to jump onto Lanky's gold tower is in logic
- Using Baboon Balloon to reach the kasplat on top of Diddy's gold tower, from Lanky's gold tower is in logic
- Twirling from one of the big-but-not-giant mushrooms to the lower exterior part of the Giant Mushroom is in logic
- DK reaching his bonus barrel once inside the Thornvine Barn is in logic
- Twirling onto the purple tunnel is in logic
- Shooting the balloon next to snides from on top of a mushroom is in logic
- When shops aren't shuffled, non-Krusha DK reaching Diddy's Waterfall bonus barrel is in logic. Same for Tiny twirling to do so
- When shops aren't shuffled twirling to the tall blueprint pillar is in logic
- Using Baboon Balloon to reach the tall blueprint pillar is in logic
- Reaching Caves Beetle Race without Baboon Balloon is in logic
- Climbing the interior of Lanky's 5door igloo with Lanky without Baboon Balloon or with Tiny or Diddy's backflip is in logic
- Climbing up in Diddy's lower 5door cabin without Rocketbarrel is in logic
- Entering the tns portal on top of DK's 1door cabin by jumping onto the roof with non-Krusha Lanky or with Tiny or Diddy is in logic
- Dropping down onto the small pillar with the bananaport is in logic
- In Lanky's mausoleum, using the speed that Orangstand Sprint gives you to skip the need for Trombone and Vines is in logic
- in Tiny's mausoleum, non-Krusha Tiny crossing the gap without twirl is in logic (still won't get you the GB)
- At the very beginning, climbing the slope without Orangstand is in logic
- In Speedy Swing Sortie (45 seconds, 14 coins), non-Krusha DK clearing this minigame (without vines) is in logic

- Setting up DK64 Randomizer
- Logic, Hints and Game Information
- Logic Tips & Tricks
- All about Hints
- Lesser Known Game Knowledge
- General Strategies
- Vanilla Coin Locations
- Vanilla Item Locations
- Vanilla CB Requirements
- Custom Locations
- Distributions
- Random Settings Distributions
- Racing and Sharing Seeds
- Custom Music