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Add steam build
Sabien edited this page Jul 2, 2020
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- in the steam works sdk create the following folder:
\steamworks_sdk_149\sdk\tools\ContentBuilder\content\<windows/max/linux>_content - build the game in unity
- copy the
jumpingjax.exeandjumpingjax_datafolder to the<architecture>_contentfolder - update the app build script
steamworks_sdk_149\sdk\tools\ContentBuilder\scripts- change the file name to
app_build_<app_id>.vdf - in the file, update the:
appiddescdepots
- change the file name to
- update the depot build script in
steamworks_sdk_149\sdk\tools\ContentBuilder\scripts- change the file name to
depot_build_<app_id>.vdf - in the file, update the:
DepotId-
ContentRoot: "C:\Users\ambid\Documents\Coding\tools\steamworks_sdk_149\sdk\tools\ContentBuilder\content" -
LocalPath: ".\windows_content*"
- change the file name to
- open the follow batch file for editing:
steamworks_sdk_149\sdk\tools\ContentBuilder\run_build.bat- add your username, password, and the app_build file name
- run the
run_build.bat, it may ask for 2 factor auth
- go to
https://partner.steamgames.com/dashboard -
edit steamworks settings>steampipe>builds -
preview changeson the new build > set it to default - delete the old build
- publish game