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T_Aurora_Profiles_Dota_2_GSI_GameState_Dota2
Anton Pupkov edited this page Aug 8, 2016
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1 revision
A class representing various information retaining to Game State Integration of Dota 2
System.Object
Aurora.Profiles.GameState
Aurora.Profiles.Dota_2.GSI.GameState_Dota2
Namespace: Aurora.Profiles.Dota_2.GSI
Assembly: Aurora (in Aurora.exe) Version: 1.0.0.0 (0.0.4.6)
C#
public class GameState_Dota2 : GameState
The GameState_Dota2 type exposes the following members.
Name | Description | |
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GameState_Dota2() | Creates a default GameState_Dota2 instance. |
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GameState_Dota2(String) | Creates a GameState instance based on the passed json data. |
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GameState_Dota2(GameState) | A copy constructor, creates a GameState_Dota2 instance based on the data from the passed GameState instance. |
Name | Description | |
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Abilities | Information about the local player's hero abilities |
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Auth | Information about GSI authentication |
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Hero | Information about the local player's hero |
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Items | Information about the local player's hero items |
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Map | Information about the current map |
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Player | Information about the local player |
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Previously | A previous GameState |
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Provider | Information about the provider of this GameState |
Name | Description | |
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Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) |
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Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) |
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GetHashCode | Serves as the default hash function. (Inherited from Object.) |
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GetType | Gets the Type of the current instance. (Inherited from Object.) |
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MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |
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ToString | Displays the JSON, representative of the GameState data (Inherited from GameState.) |
Name | Description | |
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_ParsedData | (Inherited from GameState.) |
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json | (Inherited from GameState.) |