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T_Aurora_EffectsEngine_EffectLayer
Anton Pupkov edited this page Aug 8, 2016
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A class representing a bitmap layer for effects
System.Object
Aurora.EffectsEngine.EffectLayer
Namespace: Aurora.EffectsEngine
Assembly: Aurora (in Aurora.exe) Version: 1.0.0.0 (0.0.4.6)
C#
public class EffectLayer : IDisposable
The EffectLayer type exposes the following members.
Name | Description | |
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EffectLayer() | Creates a new instance of the EffectLayer class with default parameters. |
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EffectLayer(String) | Creates a new instance of the EffectLayer class with a specified layer name. |
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EffectLayer(EffectLayer) | A copy constructor, Creates a new instance of the EffectLayer class from another EffectLayer instance. |
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EffectLayer(String, Color) | Creates a new instance of the EffectLayer class with a specified layer name. And fills the layer bitmap with a specified color. |
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EffectLayer(String, LayerEffects, LayerEffectConfig, RectangleF) | Creates a new instance of the EffectLayer class with a specified layer name. And applies a LayerEffect onto this EffectLayer instance. Using the parameters from LayerEffectConfig and a specified region in RectangleF |
Name | Description | |
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AddPostFunction | Adds a post function to the EffectLayer, to be executed at render time. |
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Dispose | |
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DrawColorZones | Draws ColorZones on the layer bitmap. |
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DrawFreeForm | Draws a FreeFormObject on the layer bitmap using a specified color. |
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Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) |
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Fill(Brush) | Fills the entire bitmap of the EffectLayer with a specified brush. |
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Fill(Color) | Fills the entire bitmap of the EffectLayer with a specified color. |
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Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) |
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Get(DeviceKeys) | Retrieves a color of the specified DeviceKeys key from the bitmap |
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Get(Int32, Int32) | Retrieves a color of the specified X and Y coordinate on the bitmap |
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GetBitmap | Get the current layer bitmap. |
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GetGraphics | Get an instance of Drawing.Graphics, to allow drawing on the bitmap. |
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GetHashCode | Serves as the default hash function. (Inherited from Object.) |
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GetType | Gets the Type of the current instance. (Inherited from Object.) |
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MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |
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PercentEffect(ColorSpectrum, DeviceKeys[], Double, Double, PercentEffectType) | Draws a percent effect on the layer bitmap using DeviceKeys keys and a ColorSpectrum. |
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PercentEffect(ColorSpectrum, FreeFormObject, Double, Double, PercentEffectType) | Draws a percent effect on the layer bitmap using a FreeFormObject and a ColorSpectrum. |
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PercentEffect(ColorSpectrum, KeySequence, Double, Double, PercentEffectType) | Draws a percent effect on the layer bitmap using a KeySequence and a ColorSpectrum. |
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PercentEffect(Color, Color, DeviceKeys[], Double, Double, PercentEffectType) | Draws a percent effect on the layer bitmap using an array of DeviceKeys keys and solid colors. |
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PercentEffect(Color, Color, FreeFormObject, Double, Double, PercentEffectType) | Draws a percent effect on the layer bitmap using a FreeFormObject and solid colors. |
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PercentEffect(Color, Color, KeySequence, Double, Double, PercentEffectType) | Draws a percent effect on the layer bitmap using a KeySequence with solid colors. |
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RenderLayer | Renders the post functions onto the layer bitmap. |
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Set(DeviceKeys, Color) | Sets a specific Devices.DeviceKeys on the bitmap with a specified color. |
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Set(KeySequence, Color) | Sets a specific KeySequence on the bitmap with a specified color. |
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Set(Int32, Int32, Color) | Sets a specific coordinate on the bitmap with a specified color. |
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ToString | Returns the layer name (Overrides Object.ToString().) |
Name | Description | |
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Addition |
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Multiply |
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