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Methods_T_Aurora_Profiles_CSGO_GSI_Nodes_AllPlayersNode
Anton Pupkov edited this page Aug 8, 2016
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1 revision
The AllPlayersNode type exposes the following members.
Name | Description | |
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Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) |
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Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) |
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GetByName | Retrieves a PlayerNode from all players based on player's name |
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GetBySteamID | Retrieves a PlayerNode from all players based on player's steam ID |
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GetEnumerator | Retrieves the enumerator for all players list |
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GetHashCode | Serves as the default hash function. (Inherited from Object.) |
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GetTeam | Retrieves a list of players who are on a specified team |
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GetType | Gets the Type of the current instance. (Inherited from Object.) |
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MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |
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ToString | Returns a string that represents the current object. (Inherited from Object.) |
AllPlayersNode Class
Aurora.Profiles.CSGO.GSI.Nodes Namespace