Releases: Jonathan-Greve/GuildWarsMapBrowser
Guild Wars Map Browser v2.1
The main feature of this release is being able to view model files individually by selecting them in the 'Browse .dat file contents' window. The models are scaled to be 500x500 and translated to be at position (0,0,0). You move around them using the usual camera controls.
New features:
- View individual model files.
- Can parse even more model files (I think interactive props might be amongst them
- Added 3 new fields to 'Browse .dat file contents' window: Name, Map Id, PvP
- Can filter maps based on Name and Map ids. Can sort all three new fields.
- Slightly faster .dat file loading. 10-20%. (~7 sec. to load on [6c/12t] i5-10400f).
- Bug fixes.
Guild Wars Map Browser v2.0
The biggest change in this release is the addition on props (3D models). Feature additions:
- Render most 3D models/props.
- A 'Prop models' info window which shows: indices, vertices and other model file info.
- A 'Prop Visibility' where you can select whichs props (and which models within the prop) to render.
- A lighting window where you can control the direction and color of the light.
- SOther minor additions here and there.
- Bug fixes.
Note: Some props have various version of themselves drawn on top of eachother. For example a bridge might have a normal version and a destroyed version. Also many props are see-through in-game like portals. But here the portal is just a flat non see-through mesh.
Also haven't tested all maps and props so crashes can happen.
Guild Wars Map Browser v1.1
Many new features including:
- Choosing between perspective and orthographic cameras
- Setting movement speed.
- Setting terrain shaders.
- Setting rasterization state (Solid, Wireframe, Solid no cull, and Wireframe no cull).
- Showing water.
- Fine tuning camera position with sliders (Ctrl-click sliders to manually insert numbers).
Fixed a bug where the terrain was renderer incorrectly with the y-axis flipped.
Guild Wars Map Browser v1.0
First release of my .dat browser tool. The .exe file should be self contained.
- Use the WASD keys to move. Click and hold right mouse button
to pan camera.
The zip archive contains the .exe:
release_x86_v1.0.zip
Update 1/1/2024: Added the .exe to release assets (same .exe as inside the zip)