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Guild Wars Map Browser v1.1

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@Jonathan-Greve Jonathan-Greve released this 22 Mar 02:02
· 596 commits to master since this release

Many new features including:

  • Choosing between perspective and orthographic cameras
  • Setting movement speed.
  • Setting terrain shaders.
  • Setting rasterization state (Solid, Wireframe, Solid no cull, and Wireframe no cull).
  • Showing water.
  • Fine tuning camera position with sliders (Ctrl-click sliders to manually insert numbers).

Fixed a bug where the terrain was renderer incorrectly with the y-axis flipped.