1.0.0-beta.2
Pre-release
Pre-release
Important
This preview requires Godot 4.5-rc2
or a later version of the engine.
Breaking changes
- Configuration script support and
SentryConfiguration
class are removed. Instead, please use manual initialization with a configuration callback, if you need to set up SDK from code. See #321 for details. enabled
option is renamed toauto_init
for clarity, and removed from SentryOptions properties (setting it from code has no sense - we auto-initialize very early).disabled_in_editor_play
option is renamed toskip_auto_init_on_editor_play
for clarity, and removed from SentryOptions properties.- We bumped Godot compatibility to 4.5-rc2.
Features
- Support local variables on Android (#334)
- Allow initializing manually and shutting down SentrySDK (#321)
Other changes
- Use threads interface for error reporting with Native SDK (#350)