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Use RenderStartup for all basic cases in bevy_core_pipeline. #20002

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@andriyDev andriyDev commented Jul 7, 2025

Objective

Solution

  • Convert FromWorld impls into systems.
  • Run those systems in RenderStartup.

Testing

  • Ran bloom_3d, auto_exposure, depth_of_field, motion_blur, skybox, post_processing, and tonemapping examples and they all work :)

@andriyDev andriyDev added A-Rendering Drawing game state to the screen C-Code-Quality A section of code that is hard to understand or change D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward labels Jul 7, 2025
@andriyDev andriyDev requested a review from atlv24 July 7, 2025 18:59
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Labels
A-Rendering Drawing game state to the screen C-Code-Quality A section of code that is hard to understand or change D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
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