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Ugrade to wgpu
version 25.0
#19563
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Merged
Merged
Ugrade to wgpu
version 25.0
#19563
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38779ed
Wgpu 25 compile.
tychedelia f5969d7
Split view 0 into 0,1
tychedelia 891184e
Fmt.
tychedelia ddf8b8e
.
tychedelia 793bbaf
Merge main.
tychedelia 776b471
Clean up and add empty bind group.
tychedelia c3b4350
Ci.
tychedelia dddade5
Bump codespan.
tychedelia b629a65
Add missing backends.
tychedelia a79f15a
Fix gizmos.
tychedelia 9dde561
Fix prepass.
tychedelia aab1cfb
Fix skinning.
tychedelia 88cba3d
Migration.
tychedelia 8ab8f27
Markdown.
tychedelia 56296bf
Markdown.
tychedelia e869d43
5488 fixed upstream.
tychedelia 9b52a0b
Bindless resources 2->3
tychedelia 88c9492
Add new caps.
tychedelia c180bd7
WebGPU compliant dual source blending.
tychedelia 92db3a9
add necessary directive.
tychedelia 31dc04c
Merge branch 'main' into wgpu-25-2
tychedelia 042e567
Merge branch 'main' into wgpu-25-2
tychedelia 9495fa6
Fmt.
tychedelia e7f11a7
Fix lightmaps.
tychedelia ef83e59
Fix decal.
tychedelia aa7dd74
GLSL
tychedelia 03e61f2
GLSL
tychedelia a6179f9
Oops.
tychedelia 1edac8a
Merge remote-tracking branch 'origin/main' into wgpu-25-2
tychedelia c821f35
Fix examples
tychedelia a480511
ShaderStages::all() is broken in WebGPU.
tychedelia 653c8e3
Compute.
tychedelia 8ec9340
Fix solari.
tychedelia 5a72ae8
Solari.
tychedelia 31236ca
Note exported float constants.
tychedelia d97817b
Merge branch 'main' into wgpu-25-2
tychedelia 1bf8e58
Merge branch 'main' into wgpu-25-2
mockersf a91d387
Remove unecessary solari feature.
tychedelia ac04ed5
Fmt.
tychedelia f1cce9d
Update crates/bevy_pbr/src/atmosphere/render_sky.wgsl
tychedelia 1284668
Update crates/bevy_pbr/src/atmosphere/render_sky.wgsl
tychedelia 7a39c20
Clarify language.
tychedelia d62fd53
naga_oil released.
tychedelia dc195db
Merge branch 'main' into wgpu-25-2
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,22 +1,22 @@ | ||
#import bevy_pbr::forward_io::VertexOutput | ||
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||
@group(2) @binding(0) var test_texture_1d: texture_1d<f32>; | ||
@group(2) @binding(1) var test_texture_1d_sampler: sampler; | ||
@group(3) @binding(0) var test_texture_1d: texture_1d<f32>; | ||
@group(3) @binding(1) var test_texture_1d_sampler: sampler; | ||
|
||
@group(2) @binding(2) var test_texture_2d: texture_2d<f32>; | ||
@group(2) @binding(3) var test_texture_2d_sampler: sampler; | ||
@group(3) @binding(2) var test_texture_2d: texture_2d<f32>; | ||
@group(3) @binding(3) var test_texture_2d_sampler: sampler; | ||
|
||
@group(2) @binding(4) var test_texture_2d_array: texture_2d_array<f32>; | ||
@group(2) @binding(5) var test_texture_2d_array_sampler: sampler; | ||
@group(3) @binding(4) var test_texture_2d_array: texture_2d_array<f32>; | ||
@group(3) @binding(5) var test_texture_2d_array_sampler: sampler; | ||
|
||
@group(2) @binding(6) var test_texture_cube: texture_cube<f32>; | ||
@group(2) @binding(7) var test_texture_cube_sampler: sampler; | ||
@group(3) @binding(6) var test_texture_cube: texture_cube<f32>; | ||
@group(3) @binding(7) var test_texture_cube_sampler: sampler; | ||
|
||
@group(2) @binding(8) var test_texture_cube_array: texture_cube_array<f32>; | ||
@group(2) @binding(9) var test_texture_cube_array_sampler: sampler; | ||
@group(3) @binding(8) var test_texture_cube_array: texture_cube_array<f32>; | ||
@group(3) @binding(9) var test_texture_cube_array_sampler: sampler; | ||
|
||
@group(2) @binding(10) var test_texture_3d: texture_3d<f32>; | ||
@group(2) @binding(11) var test_texture_3d_sampler: sampler; | ||
@group(3) @binding(10) var test_texture_3d: texture_3d<f32>; | ||
@group(3) @binding(11) var test_texture_3d_sampler: sampler; | ||
|
||
@fragment | ||
fn fragment(in: VertexOutput) {} |
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