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Refactor shared specialize params into a SystemParam #18762

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27 changes: 14 additions & 13 deletions crates/bevy_pbr/src/material.rs
Original file line number Diff line number Diff line change
Expand Up @@ -35,7 +35,7 @@ use bevy_render::erased_render_asset::{
ErasedRenderAsset, ErasedRenderAssetPlugin, ErasedRenderAssets, PrepareAssetError,
};
use bevy_render::mesh::mark_3d_meshes_as_changed_if_their_assets_changed;
use bevy_render::render_asset::{prepare_assets, RenderAssets};
use bevy_render::render_asset::prepare_assets;
use bevy_render::renderer::RenderQueue;
use bevy_render::RenderStartup;
use bevy_render::{
Expand Down Expand Up @@ -873,9 +873,8 @@ pub fn check_entities_needing_specialization<M>(
}

pub fn specialize_material_meshes(
render_meshes: Res<RenderAssets<RenderMesh>>,
params: SpecializeMeshParams<EntitySpecializationTicks, RenderMeshInstances>,
render_materials: Res<ErasedRenderAssets<PreparedMaterial>>,
render_mesh_instances: Res<RenderMeshInstances>,
render_material_instances: Res<RenderMaterialInstances>,
render_lightmaps: Res<RenderLightmaps>,
render_visibility_ranges: Res<RenderVisibilityRanges>,
Expand All @@ -892,13 +891,10 @@ pub fn specialize_material_meshes(
),
views: Query<(&ExtractedView, &RenderVisibleEntities)>,
view_key_cache: Res<ViewKeyCache>,
entity_specialization_ticks: Res<EntitySpecializationTicks>,
view_specialization_ticks: Res<ViewSpecializationTicks>,
mut specialized_material_pipeline_cache: ResMut<SpecializedMaterialPipelineCache>,
mut pipelines: ResMut<SpecializedMeshPipelines<MaterialPipelineSpecializer>>,
pipeline: Res<MaterialPipeline>,
pipeline_cache: Res<PipelineCache>,
ticks: SystemChangeTick,
) {
// Record the retained IDs of all shadow views so that we can expire old
// pipeline IDs.
Expand Down Expand Up @@ -931,22 +927,27 @@ pub fn specialize_material_meshes(
else {
continue;
};
let Some(mesh_instance) = render_mesh_instances.render_mesh_queue_data(*visible_entity)
let Some(mesh_instance) = params
.render_mesh_instances
.render_mesh_queue_data(*visible_entity)
else {
continue;
};
let entity_tick = entity_specialization_ticks.get(visible_entity).unwrap();
let entity_tick = params
.entity_specialization_ticks
.get(visible_entity)
.unwrap();
let last_specialized_tick = view_specialized_material_pipeline_cache
.get(visible_entity)
.map(|(tick, _)| *tick);
let needs_specialization = last_specialized_tick.is_none_or(|tick| {
view_tick.is_newer_than(tick, ticks.this_run())
|| entity_tick.is_newer_than(tick, ticks.this_run())
view_tick.is_newer_than(tick, params.ticks.this_run())
|| entity_tick.is_newer_than(tick, params.ticks.this_run())
});
if !needs_specialization {
continue;
}
let Some(mesh) = render_meshes.get(mesh_instance.mesh_asset_id) else {
let Some(mesh) = params.render_meshes.get(mesh_instance.mesh_asset_id) else {
continue;
};
let Some(material) = render_materials.get(material_instance.asset_id) else {
Expand Down Expand Up @@ -1000,7 +1001,7 @@ pub fn specialize_material_meshes(
properties: material.properties.clone(),
};
let pipeline_id = pipelines.specialize(
&pipeline_cache,
&params.pipeline_cache,
&material_pipeline_specializer,
erased_key,
&mesh.layout,
Expand All @@ -1014,7 +1015,7 @@ pub fn specialize_material_meshes(
};

view_specialized_material_pipeline_cache
.insert(*visible_entity, (ticks.this_run(), pipeline_id));
.insert(*visible_entity, (params.ticks.this_run(), pipeline_id));
}
}

Expand Down
29 changes: 13 additions & 16 deletions crates/bevy_pbr/src/prepass/mod.rs
Original file line number Diff line number Diff line change
Expand Up @@ -40,7 +40,6 @@ use bevy_math::{Affine3A, Vec4};
use bevy_render::{
globals::{GlobalsBuffer, GlobalsUniform},
prelude::{Camera, Mesh},
render_asset::RenderAssets,
render_phase::*,
render_resource::*,
renderer::{RenderDevice, RenderQueue},
Expand Down Expand Up @@ -817,9 +816,8 @@ pub fn check_prepass_views_need_specialization(
}

pub fn specialize_prepass_material_meshes(
render_meshes: Res<RenderAssets<RenderMesh>>,
params: SpecializeMeshParams<EntitySpecializationTicks, RenderMeshInstances>,
render_materials: Res<ErasedRenderAssets<PreparedMaterial>>,
render_mesh_instances: Res<RenderMeshInstances>,
render_material_instances: Res<RenderMaterialInstances>,
render_lightmaps: Res<RenderLightmaps>,
render_visibility_ranges: Res<RenderVisibilityRanges>,
Expand All @@ -844,20 +842,14 @@ pub fn specialize_prepass_material_meshes(
),
(
mut specialized_material_pipeline_cache,
ticks,
prepass_pipeline,
mut pipelines,
pipeline_cache,
view_specialization_ticks,
entity_specialization_ticks,
): (
ResMut<SpecializedPrepassMaterialPipelineCache>,
SystemChangeTick,
Res<PrepassPipeline>,
ResMut<SpecializedMeshPipelines<PrepassPipelineSpecializer>>,
Res<PipelineCache>,
Res<ViewPrepassSpecializationTicks>,
Res<EntitySpecializationTicks>,
),
) {
for (extracted_view, visible_entities, msaa, motion_vector_prepass, deferred_prepass) in &views
Expand Down Expand Up @@ -886,17 +878,22 @@ pub fn specialize_prepass_material_meshes(
else {
continue;
};
let Some(mesh_instance) = render_mesh_instances.render_mesh_queue_data(*visible_entity)
let Some(mesh_instance) = params
.render_mesh_instances
.render_mesh_queue_data(*visible_entity)
else {
continue;
};
let entity_tick = entity_specialization_ticks.get(visible_entity).unwrap();
let entity_tick = params
.entity_specialization_ticks
.get(visible_entity)
.unwrap();
let last_specialized_tick = view_specialized_material_pipeline_cache
.get(visible_entity)
.map(|(tick, _)| *tick);
let needs_specialization = last_specialized_tick.is_none_or(|tick| {
view_tick.is_newer_than(tick, ticks.this_run())
|| entity_tick.is_newer_than(tick, ticks.this_run())
view_tick.is_newer_than(tick, params.ticks.this_run())
|| entity_tick.is_newer_than(tick, params.ticks.this_run())
});
if !needs_specialization {
continue;
Expand All @@ -909,7 +906,7 @@ pub fn specialize_prepass_material_meshes(
view_specialized_material_pipeline_cache.remove(visible_entity);
continue;
}
let Some(mesh) = render_meshes.get(mesh_instance.mesh_asset_id) else {
let Some(mesh) = params.render_meshes.get(mesh_instance.mesh_asset_id) else {
continue;
};

Expand Down Expand Up @@ -993,7 +990,7 @@ pub fn specialize_prepass_material_meshes(
properties: material.properties.clone(),
};
let pipeline_id = pipelines.specialize(
&pipeline_cache,
&params.pipeline_cache,
&prepass_pipeline_specializer,
erased_key,
&mesh.layout,
Expand All @@ -1007,7 +1004,7 @@ pub fn specialize_prepass_material_meshes(
};

view_specialized_material_pipeline_cache
.insert(*visible_entity, (ticks.this_run(), pipeline_id));
.insert(*visible_entity, (params.ticks.this_run(), pipeline_id));
}
}
}
Expand Down
30 changes: 14 additions & 16 deletions crates/bevy_pbr/src/render/light.rs
Original file line number Diff line number Diff line change
Expand Up @@ -34,9 +34,7 @@ use bevy_render::{
};
use bevy_render::{
diagnostic::RecordDiagnostics,
mesh::RenderMesh,
primitives::{CascadesFrusta, CubemapFrusta, Frustum, HalfSpace},
render_asset::RenderAssets,
render_graph::{Node, NodeRunError, RenderGraphContext},
render_phase::*,
render_resource::*,
Expand Down Expand Up @@ -1686,16 +1684,14 @@ pub fn check_views_lights_need_specialization(
}

pub fn specialize_shadows(
params: SpecializeMeshParams<EntitySpecializationTicks, RenderMeshInstances>,
prepass_pipeline: Res<PrepassPipeline>,
(render_meshes, render_mesh_instances, render_materials, render_material_instances): (
Res<RenderAssets<RenderMesh>>,
Res<RenderMeshInstances>,
(render_materials, render_material_instances): (
Res<ErasedRenderAssets<PreparedMaterial>>,
Res<RenderMaterialInstances>,
),
shadow_render_phases: Res<ViewBinnedRenderPhases<Shadow>>,
mut pipelines: ResMut<SpecializedMeshPipelines<PrepassPipelineSpecializer>>,
pipeline_cache: Res<PipelineCache>,
render_lightmaps: Res<RenderLightmaps>,
view_lights: Query<(Entity, &ViewLightEntities), With<ExtractedView>>,
view_light_entities: Query<(&LightEntity, &ExtractedView)>,
Expand All @@ -1708,8 +1704,6 @@ pub fn specialize_shadows(
light_key_cache: Res<LightKeyCache>,
mut specialized_material_pipeline_cache: ResMut<SpecializedShadowMaterialPipelineCache>,
light_specialization_ticks: Res<LightSpecializationTicks>,
entity_specialization_ticks: Res<EntitySpecializationTicks>,
ticks: SystemChangeTick,
) {
// Record the retained IDs of all shadow views so that we can expire old
// pipeline IDs.
Expand Down Expand Up @@ -1774,18 +1768,22 @@ pub fn specialize_shadows(
continue;
};

let Some(mesh_instance) =
render_mesh_instances.render_mesh_queue_data(visible_entity)
let Some(mesh_instance) = params
.render_mesh_instances
.render_mesh_queue_data(visible_entity)
else {
continue;
};
let entity_tick = entity_specialization_ticks.get(&visible_entity).unwrap();
let entity_tick = params
.entity_specialization_ticks
.get(&visible_entity)
.unwrap();
let last_specialized_tick = view_specialized_material_pipeline_cache
.get(&visible_entity)
.map(|(tick, _)| *tick);
let needs_specialization = last_specialized_tick.is_none_or(|tick| {
view_tick.is_newer_than(tick, ticks.this_run())
|| entity_tick.is_newer_than(tick, ticks.this_run())
view_tick.is_newer_than(tick, params.ticks.this_run())
|| entity_tick.is_newer_than(tick, params.ticks.this_run())
});
if !needs_specialization {
continue;
Expand All @@ -1803,7 +1801,7 @@ pub fn specialize_shadows(
{
continue;
}
let Some(mesh) = render_meshes.get(mesh_instance.mesh_asset_id) else {
let Some(mesh) = params.render_meshes.get(mesh_instance.mesh_asset_id) else {
continue;
};

Expand Down Expand Up @@ -1840,7 +1838,7 @@ pub fn specialize_shadows(
properties: material.properties.clone(),
};
let pipeline_id = pipelines.specialize(
&pipeline_cache,
&params.pipeline_cache,
&material_pipeline_specializer,
erased_key,
&mesh.layout,
Expand All @@ -1854,7 +1852,7 @@ pub fn specialize_shadows(
};

view_specialized_material_pipeline_cache
.insert(visible_entity, (ticks.this_run(), pipeline_id));
.insert(visible_entity, (params.ticks.this_run(), pipeline_id));
}
}
}
Expand Down
25 changes: 13 additions & 12 deletions crates/bevy_pbr/src/wireframe.rs
Original file line number Diff line number Diff line change
Expand Up @@ -730,20 +730,16 @@ pub fn check_wireframe_entities_needing_specialization(
}

pub fn specialize_wireframes(
render_meshes: Res<RenderAssets<RenderMesh>>,
render_mesh_instances: Res<RenderMeshInstances>,
params: SpecializeMeshParams<WireframeEntitySpecializationTicks, RenderMeshInstances>,
render_wireframe_instances: Res<RenderWireframeInstances>,
render_visibility_ranges: Res<RenderVisibilityRanges>,
wireframe_phases: Res<ViewBinnedRenderPhases<Wireframe3d>>,
views: Query<(&ExtractedView, &RenderVisibleEntities)>,
view_key_cache: Res<ViewKeyCache>,
entity_specialization_ticks: Res<WireframeEntitySpecializationTicks>,
view_specialization_ticks: Res<ViewSpecializationTicks>,
mut specialized_material_pipeline_cache: ResMut<SpecializedWireframePipelineCache>,
mut pipelines: ResMut<SpecializedMeshPipelines<Wireframe3dPipeline>>,
pipeline: Res<Wireframe3dPipeline>,
pipeline_cache: Res<PipelineCache>,
ticks: SystemChangeTick,
) {
// Record the retained IDs of all views so that we can expire old
// pipeline IDs.
Expand Down Expand Up @@ -771,22 +767,27 @@ pub fn specialize_wireframes(
if !render_wireframe_instances.contains_key(visible_entity) {
continue;
};
let Some(mesh_instance) = render_mesh_instances.render_mesh_queue_data(*visible_entity)
let Some(mesh_instance) = params
.render_mesh_instances
.render_mesh_queue_data(*visible_entity)
else {
continue;
};
let entity_tick = entity_specialization_ticks.get(visible_entity).unwrap();
let entity_tick = params
.entity_specialization_ticks
.get(visible_entity)
.unwrap();
let last_specialized_tick = view_specialized_material_pipeline_cache
.get(visible_entity)
.map(|(tick, _)| *tick);
let needs_specialization = last_specialized_tick.is_none_or(|tick| {
view_tick.is_newer_than(tick, ticks.this_run())
|| entity_tick.is_newer_than(tick, ticks.this_run())
view_tick.is_newer_than(tick, params.ticks.this_run())
|| entity_tick.is_newer_than(tick, params.ticks.this_run())
});
if !needs_specialization {
continue;
}
let Some(mesh) = render_meshes.get(mesh_instance.mesh_asset_id) else {
let Some(mesh) = params.render_meshes.get(mesh_instance.mesh_asset_id) else {
continue;
};

Expand Down Expand Up @@ -814,7 +815,7 @@ pub fn specialize_wireframes(
}

let pipeline_id =
pipelines.specialize(&pipeline_cache, &pipeline, mesh_key, &mesh.layout);
pipelines.specialize(&params.pipeline_cache, &pipeline, mesh_key, &mesh.layout);
let pipeline_id = match pipeline_id {
Ok(id) => id,
Err(err) => {
Expand All @@ -824,7 +825,7 @@ pub fn specialize_wireframes(
};

view_specialized_material_pipeline_cache
.insert(*visible_entity, (ticks.this_run(), pipeline_id));
.insert(*visible_entity, (params.ticks.this_run(), pipeline_id));
}
}

Expand Down
18 changes: 17 additions & 1 deletion crates/bevy_render/src/render_resource/pipeline_cache.rs
Original file line number Diff line number Diff line change
@@ -1,4 +1,6 @@
use crate::{
mesh::RenderMesh,
render_asset::RenderAssets,
render_resource::*,
renderer::{RenderAdapter, RenderDevice},
Extract,
Expand All @@ -8,7 +10,7 @@ use bevy_asset::{AssetEvent, AssetId, Assets};
use bevy_ecs::{
event::EventReader,
resource::Resource,
system::{Res, ResMut},
system::{Res, ResMut, SystemChangeTick, SystemParam},
};
use bevy_platform::collections::{hash_map::EntryRef, HashMap, HashSet};
use bevy_tasks::Task;
Expand Down Expand Up @@ -1082,6 +1084,20 @@ impl PipelineCache {
}
}

/// Parameters shared between mesh specialization systems.
#[derive(SystemParam)]
pub struct SpecializeMeshParams<
'w,
EntitySpecializationTicks: Resource,
RenderMeshInstances: Resource,
> {
pub pipeline_cache: Res<'w, PipelineCache>,
pub entity_specialization_ticks: Res<'w, EntitySpecializationTicks>,
pub render_mesh_instances: Res<'w, RenderMeshInstances>,
pub render_meshes: Res<'w, RenderAssets<RenderMesh>>,
pub ticks: SystemChangeTick,
}

#[cfg(all(
not(target_arch = "wasm32"),
not(target_os = "macos"),
Expand Down
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