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SDK Introduction
QiuHanWen edited this page Mar 22, 2024
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The SDK provides commonly used shared assets such as prefabs, configuration files, and textures, making it easier for you to create prototypes. You can find them in the Packages/AliveDesktopSDK/Threeyes/ShareAssets
directory:
Note: These assets are read-only, so you cannot modify them (except for prefab instances, as all modifications are stored in the scene file).