Skip to content

Releases: Genesis-Embodied-AI/Genesis

0.3.6

30 Oct 16:04
9716f98

Choose a tag to compare

A new experimental interface with the Incremental Potential Contact coupling solver libuipc has been introduced, mainly targetting cloth simulation.

New Features

  • Add Rigid ‘get_dofs_frictionloss’ public API method. (@ax-anoop) (#1904)
  • Add IPC (Incremental Potential Contact) coupling system. (@Roushelfy) (#1859)

Bug Fixes

Miscellaneous

0.3.5

23 Oct 16:59
8528dac

Choose a tag to compare

Minor release mainly aiming at polishing existing features and addressing some major performance regression that was introduced end of august. GsTaichi dynamic array type and fast cache are now enabled by default on Linux and Windows (opt-in on MacOS via env variable 'GS_ENABLE_NDARRAY'), which should help avoiding recompilation in most cases.

New Features

Bug Fixes

Miscellaneous

0.3.4

09 Oct 10:09
09a1c5f

Choose a tag to compare

This minor release mainly introduces first-class sensor support (IMU, Contact Sensor, LiDAR, Depth camera and more), incl. recording and plotting facilities. The rigid-rigid hydroelastic contact model has also been added. As usual, a fair share of bugs have been fixed, with unit test coverage gradually improving.

Behavior Changing

  • Support rendering deformable body for batched env. (@YilingQiao) (#1697)
  • More sensible defaults for camera far, near. (@duburcqa) (#1678)
  • Fix invweight and meaninertia not always considering scale and dofs armature. (@duburcqa) (#1696)

New Features

Bug Fixes

Miscellaneous

0.3.3

01 Sep 18:03
45dd040

Choose a tag to compare

This minor release fixes a few non-blocking rendering issues for the Rasterizer backend.

Bug Fixes

  • [BUG FIX] Fix shadow map not properly rendered for objects far away from floor plane. (@duburcqa) (#1664)
  • [BUG FIX] Fix genesis import failure if tkinter is failing at init on MacOS. (@duburcqa) (#1666)
  • [BUG FIX] Fix default visualization mode for emitter surface. (@duburcqa) (#1665)

Miscellaneous

  • [MISC] Expose parameters for ground plane tiling. (@yuhongyi) (#1657)
  • [MISC] Add support of 'ti.ndarray' to 'ti_field_to_torch' and rename in 'ti_to_torch'. (@duburcqa) (#1661)

0.3.2

29 Aug 07:40
fbd64a6

Choose a tag to compare

This minor release fixes a few additional regressions and initiates migration to our own open-source fork of Taichi, GsTaichi (contributions are welcome!).

Behavior Changing

  • Disable decimation if deemed unnecessary and unreliable. Reduce default aggressiveness. (@duburcqa) (#1644)
  • Fix primitive and mesh's COM. (@YilingQiao) (#1638)

New Features

  • Add 'set_dofs_frictionloss' method for dynamic joint friction control. (@LeonLiu4) (#1614)
  • Add initial experimental support of gstaichi fast cache feature. (@hughperkins) (#1631)
  • Add 'ref' optional argument to 'get_links_pos'. (@YilingQiao) (#1638)

Bug Fixes

Miscellaneous

0.3.1

16 Aug 19:06
e064dbc

Choose a tag to compare

This small release addresses the most pressing regressions that has been pointed out by the community since 0.3.0. Support of coupling between Rigid Body and FEM has been improved and should be more reliable, though it is still considered experimental for now. Apart from that, no behavior changes are to be expected.

New Features

Bug Fixes

Miscellaneous

0.3.0

06 Aug 03:34
efe90b9

Choose a tag to compare

This release focuses primarily on stability, covering everything from MJCF/URDF parsing to rendering and physics, backend by a new CI infrastructure running more than 200 unit tests on all supported platforms. The most requested Mujoco features that were previously missing have been implemented. Native support of batching has been extended to all solvers except Stable Fluid, motion planning, and rendering via gs-madrona. Finally, support of soft body dynamics has been enhanced, with the introduction of constraints and coupling between soft and rigid body dynamics.

New Features

Bug Fixes

Miscellaneous

0.2.1

08 Jan 13:38

Choose a tag to compare

This release would not have been possible without the incredible contributions of our community, from code and documentation to issues and discussions. Special thanks to all contributors and those with ongoing PRs — your support drives our progress!

Python package of this release can be found on PyPI.

Bug Fixes

  • Fix various visualization and rendering bugs. (@RobRoyce, @VincentCCandela, @Likhithsai2580)
  • Resolve some platform-dependent issues. (@abhaybd, @NekoAsakura)
  • Fix the issue with loading box textures when parsing MJCF files.
  • Correct asset path handling.
  • Fix repr output in IPython. (@JohnnyDing)
  • Resolve bugs in locomotion examples. (@yang-zj1026)
  • Fix several issues with MPR and contact islands during collision detection.

New Features

  • Add a smoke simulator driven by Stable Fluid, along with a demo. (@PingchuanMa)
  • Introduce APIs for applying external forces and torques.
  • Introduce APIs for setting friction ratios.
  • Add a domain randomization example.
  • Improve kernel cache loading speed by 20~30%. (@erizmr)
  • Provide an interactive drone control and visualization script. (@PieterBecking)
  • Introduce an RL environment and examples for the drone environment. (@KafuuChikai)
  • Add an option to enable or disable the batch dimension for (links/DOFs) information. Users can choose the trade-off between performance and flexibility.
  • Add Docker files. (@Kashu7100)
  • Implement the MuJoCo box-box collision detection algorithm for more stable grasping.
  • Include the backflip training script and checkpoints. (@ziyanx02)
  • Enable support for entity merging.
  • Add support for custom inverse kinematics (IK) chains.

Miscellaneous

We would also like to acknowledge the ongoing PRs. Some of them have not yet been merged because we have not had enough time to fully test them: