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Jan-Ole Schümann edited this page May 21, 2017
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Tweens the xvalue of a GameObject, Transform or RectTransform. If the target object is a GameObject, the plugin uses rectTransform.AnchoredPosition if the GameObject has a RectTransform, otherwise transform.Position.
In the example below, the x-coordinate of the object is tweened from its current position to 8.
TweenSharp tween = new TweenSharp(gameObject, 5f, new Dictionary<string, object>() {
{"x",8f},
});