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Jan-Ole Schümann edited this page Jun 3, 2017 · 3 revisions

Keyword: ease

Defines the ease function to use.

Parameter: TSEase.EaseFunction

Example: "ease", Quad.EaseOut

This selects a quad-ease-out easing function.

 TweenSharp tween = new TweenSharp(gameObject, 5f, new 
 { 
    x = 8f, 
    ease = Quad.EaseOut 
 });
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