We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
There was an error while loading. Please reload this page.
Tweens the alpha value of a GameObject, Transform or RectTransform. The value should be between 0 and 1.
The example below shows how to fade out an object from its current alpha value to 0.
TweenSharp tween = new TweenSharp(gameObject, 5f, new { "alpha" = 0f });