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LordNed edited this page Jan 17, 2014 · 4 revisions

Here, we will define some terms used throughout the wiki. It will be updated as needed.

  • Room - An archive containing a single map's model, collision, DZR file, and other misc. data
  • DZR file (Zelda Room Data) - A file that defines player spawn points, actors, tags, waypoints, and other misc. data
  • Worldspace - A group of rooms in one folder, all sharing one Stage.arc
  • Stage.arc - An archive containing skybox models, cloud textures, an Event_List.dat, and a DZS file
  • Event_List.dat - A file that defines all of the events that can occur within a worldspace
  • DZS File (Zelda Stage Data) - A file that defines a worldspace's lighting, fog, and callable events; Occasionally holds actors and tags
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