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Sage-of-Mirrors edited this page Jan 15, 2014 · 2 revisions

DMAP holds some basic settings for the dungeon maps that you can view in dungeons by pressing up on the D-Pad.

0x00 float mapSpaceX;
0x04 float mapSpaceY; //The rectangular door sprites on the screen move, but the actual map image does not
0x08 float mapSpaceScale; //Larger values make the scale smaller. Fractional scale?
0x0C float unknown1; //always 00 00 00 00? Could be filler or a terminator

While these are all 0x10/16 dec bytes long everywhere else, the DMAP chunk in Dragon Roost Cavern (folder name M_NewD2) seems to have extra data attached to it. Corrupting all of this data doesn't cause any errors, and since it isn't present in any other maps, it's safe to assume that this isn't used. The extra data could be the remnant of earlier map coding.

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