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Best Ruler Stats (Configurable) v1.0.2b

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@mat1432 mat1432 released this 22 Jan 00:05
· 25 commits to main since this release
  • Major Bug Fix: Localisation fixed, and mod loading issue fixed

1.0.2 (Included)

  • Major Bug Fix: Your Ruler can now get updated when they are the only claimant
  • Added Dynasty Icon and Admin Power Icon to prefix decisions and events
  • Recursive event options now show tooltip for reopening itself
  • Rulers now update immediately upon exiting the main menu.
  • Combined both specific stat target menus
  • Opening the menu for the first time via a decision now also configures itself for the 'Base Game Template' automatically.
  • Minor imporvements to use of colours in tooltips.
  • Minor Bug Fix: Removed tooltip 'detach from template' when changing template, and moved it to 'set stat target' when a template is already in use.
  • Fixed typos

Notes

  • Ruler Bug Fix details:
    • When the game parses an empty argument (no argument) in a trigger, if it is the first character of a value, the game will throw an error and ignore the command.
    • This presented an opportunity to simplify the code. Hence, there are now:
      • six different change ruler effect scripts: brs_update_ruler, brs_update_ruler_min, brs_update_heir, brs_update_heir_min, brs_update_consort, and brs_update_consort_min; and
      • three different check ruler trigger scripts: brs_check_ruler, brs_check_heir, and brs_check_consort.