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Releases: mat1432/Best-Ruler-Stats-Configurable

Best Ruler Stats (Configurable) v1.1.1

21 Mar 08:38

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  • Bug Fix: Choosing a stat target manually works now. (Thanks Di Dae Mao)

Best Ruler Stats (Configurable) v1.1.0

04 Mar 10:58
26b09fe

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  • The mod now automatically detects the maximum possible ruler stats.
  • Improved the running performance for options above 20 by splitting them into tiers
  • Added options 100 to 200
  • Added auto-detect max skill mechanic.
    • This is automatically used and is forced to run at game start replacing the default static template of 6.

Best Ruler Stats (Configurable) v1.0.3a

18 Feb 04:45

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  • Stat target now autocorrects itself to the game defines each time the hidden event fires.

Best Ruler Stats (Configurable) v1.0.3

18 Feb 01:57

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  • Bug Fix: Chosing a stat target of 10 now works correctly.
  • Added selections 17 to 20.
  • Added ludicrous mode; 0 to 100
    • The button is likely temporary, I know how to improve this and collapse it dynamically, I just need time to develop the mod.
    • Only if enabled:
      • This will not affect the background monthly check event performance.
      • This will affect the background monthly change event performance.
  • Minor Bug Fix: Menu tooltips now show up on 'Detatch Template' button on the config menu
  • Minor Bug Fix: Tooltip colours and intuitive language

Best Ruler Stats (Configurable) v1.0.2b

22 Jan 00:05

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  • Major Bug Fix: Localisation fixed, and mod loading issue fixed

1.0.2 (Included)

  • Major Bug Fix: Your Ruler can now get updated when they are the only claimant
  • Added Dynasty Icon and Admin Power Icon to prefix decisions and events
  • Recursive event options now show tooltip for reopening itself
  • Rulers now update immediately upon exiting the main menu.
  • Combined both specific stat target menus
  • Opening the menu for the first time via a decision now also configures itself for the 'Base Game Template' automatically.
  • Minor imporvements to use of colours in tooltips.
  • Minor Bug Fix: Removed tooltip 'detach from template' when changing template, and moved it to 'set stat target' when a template is already in use.
  • Fixed typos

Notes

  • Ruler Bug Fix details:
    • When the game parses an empty argument (no argument) in a trigger, if it is the first character of a value, the game will throw an error and ignore the command.
    • This presented an opportunity to simplify the code. Hence, there are now:
      • six different change ruler effect scripts: brs_update_ruler, brs_update_ruler_min, brs_update_heir, brs_update_heir_min, brs_update_consort, and brs_update_consort_min; and
      • three different check ruler trigger scripts: brs_check_ruler, brs_check_heir, and brs_check_consort.

Best Ruler Stats (Configurable) v1.0.1d

02 Jan 23:19

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  • Refactored changing templates code