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iOS example not working on some devices #19820

@rizerco

Description

@rizerco

Bevy version

0.16.1

What you did

I’ve been encountering issues with Bevy on certain iOS devices, so I thought I would try out the example project.

I downloaded the repo at the 0.16.1 tag, opened up bevy_mobile_example.xcodeproj, updated the signing details to be able to deply to devices and tried running it, and build and ran in debug mode from Xcode.

What went wrong

I ran on two devices.

On an iPhone Xs running iOS 18.0.1, I can hear the music, see and interact with the button, and see and interact with the 3D scene.

On an iPad Pro (10.5-inch), I can hear the music, see and interact with the button, but there is no 3D scene. I’ve attached logs and a screenshot for this device.

xcode_logs.txt

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    C-BugAn unexpected or incorrect behaviorD-Domain-ExpertRequires deep knowledge in a given domainD-ModestA "normal" level of difficulty; suitable for simple features or challenging fixesO-iOSSpecific to the iOS mobile operating systemP-RegressionFunctionality that used to work but no longer does. Add a test for this!S-Needs-InvestigationThis issue requires detective work to figure out what's going wrong

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