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thread '' panicked at [...]wgpu-0.19.3/src/backend/wgpu_core.rs:3006:5: wgpu error: Validation Error Caused by:
In Device::create_texture note: label = point_light_shadow_map_texture`
Texture usages TextureUsages(RENDER_ATTACHMENT) are not allowed on a texture of type Depth32Float due to downlevel restrictions
It works fine on my newer android Phone.
I know nothing about this, but believe it might be related to Depth24Plus vs Depth32Float support.