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You could look at #3991 |
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Is it possible to replace the shader used in Bevy UI for a custom one?
I've tried overwriting the contents of
UI_SHADER_HANDLE
but come up against issues importingbevy_render::view
. I'd also like to add custom parameters (i.e. border width), in a similar way that color and image are passed.Beta Was this translation helpful? Give feedback.
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