Lower visual quality for sprites when switching from bevy 0.9.0 to 0.9.1 #6950
GuillaumeGomez
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Are you talking about the light gray pixels around the sprites? It looks like they are part of the texture and just happen to match the old |
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Hi,
I'm not sure if it's a bug so I opened a discussion instead. Switching to bevy 0.9.1 greatly reduced the visual quality of the sprintes and I now have this rendering:
To be compared with 0.9.0 (for the background, I can change it with
ClearColor
I suppose):If anyone has an idea what might have changed, it'd be very helpful. Here is the repository: github.com/GuillaumeGomez/rust-toy-game.
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