Replies: 1 comment 2 replies
-
Are you running with EDIT: Although I'm currently on Win10, 2080ti, Ryzen 9 3900x. Different HW than yours but I still think your numbers sound high. |
Beta Was this translation helpful? Give feedback.
2 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Uh oh!
There was an error while loading. Please reload this page.
-
I am seeing high CPU load across Bevy examples. For example, on the sprite.rs example, I get 130% CPU and 30% GPU load on Mac OS X 13.0.1, MacBook 2017, 1.3 GHz Dual-core i5, Intel HD Graphics 615. Granted, this is an old system, but given this example is just displaying a static image, this load still seems excessive. I have seen various issues (#4718, #5713) and PRs (#6503) discussing CPU load, but not being familiar with the details, I am not sure what the upshot of all of this is. So my questions:
For something simple like sprite.rs, what load should I expect to see (on Mac OS X)?
If the answer is "a lot", is this reasonably expected to change any time in the foreseeable future?
Beta Was this translation helpful? Give feedback.
All reactions