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For instance, I have a map list, and each map is in it's own world-space, at position (0, 0, 0), and I would like to have each of them in their own isolated bevy world, but take the render of each map from the maps camera to a texture in the UI, to display a view into each map. Is there a way to create and render isolated worlds? |
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Answered by
mockersf
Oct 3, 2022
Replies: 1 comment 1 reply
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It would be possible to have isolated world, but it would require a lot of efforts... What you want could work with |
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1 reply
Answer selected by
zicklag
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It would be possible to have isolated world, but it would require a lot of efforts...
What you want could work with
RenderLayers