Is xbuild supported for Bevy Android apps? #19036
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steven-johnson
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The android examples recommend using |
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The Android examples suggest using
cargo apk
, which deprecated and supposedly replaced byxbuild
, but I can't get my toy Bevy project to run this way (I consistently fail at runtime withdlopen failed: cannot locate symbol "android_main"
).I'm guessing this is some user error on my part, but thought I'd check to see if xbuild is known to have issues of this sort; as a newbie to Rust, it looks like the mobile tooling is generally either deprecated or not-quite-ready yet...
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