help with creating an mlua api to spawn a cube #17709
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GoatCedric
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I want to be able to do something like this, but I have no idea how to access
commands
,meshes
andmaterials
from within thenewObject
function. (I'm new to both Rust and Bevy. If you reply, please explain as well as possible so that I can understand)Any help is appreciated!
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