Disabling systems #10761
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Fidius-jko
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Disabling systems
#10761
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I want to make mods system, where mod can disable my systems for replace it for mod's systems.
I suggest how we will disable systems/plugins:
System has parameter of can i to disable it(by default false) or run it if another system disabled?
Examples
Log
... [Info] disable crate_name/system2 becouse disabled crate_name/system
Or
Log
... [Warn] system crate_name/system cannot disabled
How we disable startup systems:
startup_system doesn't run.
How we disable plugins:
OnEnter/OnExit systems are only affected by disabling at the beginning of the State
Thanks.
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