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Animations
PRXPHET edited this page May 27, 2025
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1 revision
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Added smooth crouching and looking out. Speed can be adjusted with
g_cam_height_speed
andg_cam_lookout_speed
commands. I have set the default values to my taste. -
Added support for inverse kinematics for NPC/actor models so they can walk properly on uneven surfaces. To work you need
omf
animations for NPCs with kinematics support. A beta version of such animations can be downloaded >>here<<. These animations changed by @D1m0n93. I will update them if there are new versions. You can also use animation files from other mods, in which kinematics works. - Transferred camera effector system from OpenXRay. Added support for actor motion animations
anims\\\camera_effects\\\\actor_move\\*
, the effector of landing after a jump is now working.