Fix several intertwined input bugs #5480
Merged
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Type of change
Description
Input.isPressed()
accurately reflects keyboard inputsFreecam
is not affected by other modules' movement inputs (egAutoWalk
)GUIMove
does not continuously override key states or emitKeyEvent
GUIMove
arrow keys interact correctly withFreecam
Related issues
none.
fixes issue in PR #5440
How Has This Been Tested?
works locally (tested all combinations of mentioned modules)
Checklist: