Skip to content
This repository was archived by the owner on Jan 12, 2023. It is now read-only.

PMF_fn_PlayerAnimationHolsterWeapon

MasterPuffin edited this page Sep 23, 2017 · 2 revisions

Description

Moves currently equipped weapon from the player in the holster or on the back

Dependencies

None

Parameters

None

Usage

First time when it's called, the weapon will be stored away. Second time redraws the weapon

Example

call PMF_fn_PlayerAnimationHolsterWeapon

Clone this wiki locally