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1.3.3

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@LeandroTheDev LeandroTheDev released this 10 Nov 16:11
· 19 commits to main since this release
  • Level calculations now have a cache, reducing a lot cpu usage
  • Getting bush and mushrooms will now use de forage configurations instead of harvest configuration
  • Improviments in receive damage function to be less cpu agressive
  • Fixed getting experience even if hand level is disabled
  • Increased default levels values to a decimal number to class multiply work propertly