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Guild Wars Map Browser v4.1

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@Jonathan-Greve Jonathan-Greve released this 27 Apr 06:34
· 466 commits to master since this release

This release contains various bugfixes and better terrain and texture rendering. I also adds back in many models that were broken with the 3.0 release. The biggest additions and changes are:

  • Fixed terrain offset which was very slightly wrong.
  • Much better terrain texture rendering.
  • Parse many more models (primarily EoTN and Nightfall) that were broken since the 3.0 release.
  • Show texture atlas containing all textures for a single model, when the model is selected individually in the dat browser.
  • Fixed a bug where you could not select another dat file if the first one chosen was wrong (like if you chose Gw2.dat).
  • No longer setting alpha to 1 for some textures.