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coot_tutorial
rmarabini edited this page Dec 3, 2020
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21 revisions
- activate ccp4 commands: type in terminal -> ccp4
- open coot: type in terminal -> vglrun coot
- load data tutorial: calculate -> Load tutorial model and data
- set sphere radius in which 3D map is shown: edit -> map parameters -> map radius -> 16
- change map colour: Edit -> map colour (I like orange)
- change rendering: Display Manager → Properties → Solid/Transparent
- Navigation:
- Left-mouse Drag Rotate view
- Ctrl Left-Mouse Drag Translates view
- Shift Left-Mouse Label Atom
- Right-Mouse Drag Zoom in and out
- Middle-mouse Centre on atom
- Scroll-wheel Forward Increase map contour level
- Scroll-wheel Backward Decrease map contour level
- Set background color to white (good for papers): Edit → Background Colour → White
- Improve speed
- Edit → Preferences…
- Smooth Recentering → 10 steps {smaller numbers are quicker}
- Go To Residue: CTRL-G 23A (goes to residue 23 in chain A)
- You can toggle spin and rock the view with: C%TRL-R
- Validate:
- Ramachandran
- Density Fit
- Geometry
- RC constrains
- Fix: 89A, 41A
- Icon:
- Real space refine
- Rigid body
- Rotamer
- Mutate
- Add residue