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fix undefined behavior #75

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2 changes: 1 addition & 1 deletion src/CMakeLists.txt
Original file line number Diff line number Diff line change
Expand Up @@ -171,7 +171,7 @@ if(D3D12MA_AGILITY_SDK_DIRECTORY)
if(D3D12MA_AGILITY_SDK_PREVIEW)
target_compile_definitions(D3D12MemoryAllocator PRIVATE D3D12MA_USE_AGILITY_SDK_PREVIEW=1)
endif()
if(${D3D12MA_BUILD_SAMPLE} AND ${WIN32})
if(D3D12MA_BUILD_SAMPLE AND WIN32)
target_compile_definitions(D3D12Sample PRIVATE D3D12MA_USE_AGILITY_SDK=1)
target_include_directories(D3D12Sample BEFORE PRIVATE "${D3D12MA_AGILITY_SDK_DIRECTORY}/build/native/include")
if(D3D12MA_AGILITY_SDK_PREVIEW)
Expand Down