Releases: DS-Homebrew/nds-bootstrap
v0.17.0: Loading Screen Mayhem
Credits: ahezard, Gericom, Apache Thunder, RocketRobz, _catcatcat, shutterbug2000, and damianoamatruda.
Instructions:
- Download the .7z file.
- Extract both .nds files, to
sd:/_nds
. - Extract the .ver file to
sd:/_nds/TWiLightMenu
.
What's new?
- A simple loading screen has been added. (made by @FlameKat53)
- A custom loading screen can now be used!
Your .bmp file should be placed in one of these locations:
sd:/_nds/TWiLightMenu/dsimenu/loading
sd:/_nds/TWiLightMenu/3dsmenu/loading
sd:/_nds/TWiLightMenu/r4menu/themes/themename/loading
sd:/_nds/TWiLightMenu/akmenu/themes/themename/loading
The .bmp file should be named0.bmp
. If it's an animated loading screen, then also add1.bmp
,2.bmp
, etc. (up to29.bmp
).
The animated loading screen will loop after it's frames are shown.
Supported frame rates are 1, 2, 3, 6, 10, 12, 15, 20, 24, and 30.
You will need to open the theme's .ini file (config.ini
, for the DSi and 3DS themes), and add the data for the loading screen, beginning with[loading screen]
(or[Loading]
, if it's an R4 theme):
frames = 29 (can be from 0 up to 29)
fps = 30 (use one of the supported frame rates)
First letter of the two settings must be capitalized for the R4 theme.
Finally, set the loading screen to TWLMenu++ theme
in the TWiLight Menu++ settings screen!
v0.16.0: RAM disk support for homebrew!
Credits: ahezard, Gericom, Apache Thunder, RocketRobz, _catcatcat, shutterbug2000, and damianoamatruda.
Instructions:
- Download the .7z file.
- Extract both .nds files, to
sd:/_nds
. - Extract the .ver file to
sd:/_nds/TWiLightMenu
.
What's new?
- RAM disk support has been added for homebrew!
You can load a .img file up to 12MB if you're on DSi, or 28MB if you're on 3DS, to the console's main RAM, and be free from either a flashcard or the console's SD card.
This increases DLDI homebrew compatibility a lot, though very few may still not work (ex. Moonshell v1.x, which works fine from SD card).
The RAM disk .img path will be saved to the .ini file by TWiLight Menu++ (starting with v7.2.0).
Use this program to create RAM disk .img files. - Loading screen has been ported over from retail game build to homebrew build of nds-bootstrap.
It will only be shown when using a RAM disk .img file, or else it will either be shown for a split-second, or not be shown at all. - The
DC_FlushRange
code is no longer ran when reading from SD card. May improve loads speeds a tiny bit.
v0.15.0: Return of homebrew compatiblity
Credits: ahezard, Gericom, Apache Thunder, RocketRobz, _catcatcat, shutterbug2000, and damianoamatruda.
Instructions:
- Download the .7z file.
- Extract both .nds files, to
sd:/_nds
. - Extract the .ver file to
sd:/_nds/TWiLightMenu
.
What's new?
- Homebrew compatibility is back! Compatibility should be more or less the same as on v0.0.3.
NOTE: This currently does not work with SnemulDS, due to it having a different interrupt dispatcher from libnds-compiled homebrew.
Bug fixes
- Fixed returning to TWiLight Menu++ with L+R+DOWN+B for 2 secs, if v7.1.0 or later is installed.
This feature will no longer work with TWiLight Menu++ v7.0.0 or prior, unless if the TWiLight Menu++ CIA from v7.1.0 is installed. - Fixed save issues in some games that didn't have them before.
Some games may still have the issue, even with the fix implemented (ex. DBZ Supersonic Warriors 2).
Regression
- GBARunner2 now doesn't work. Use TWiLight Menu++'s GBARunner2 feature, as an older version of nds-bootstrap is used there.
v0.14.1: Load-speed boost release
Credits: ahezard, Gericom, Apache Thunder, RocketRobz, _catcatcat, shutterbug2000, and damianoamatruda.
Instructions:
- Download the .7z file.
- Extract the .nds file, to
sd:/_nds
. - Extract the .ver file to
sd:/_nds/TWiLightMenu
.
What's new?
- Loading speeds have improved for some thumb games.
swi Halt is no longer hooked into (as it isn't for thumb games), and instead, timer 0 and 1 overflow IRQs are hooked into.
As a result, lags in GTA Chinatown Wars are now minimal. - In addition, load speeds are now much faster in SDK5 games!
As a result, there's no more overworld lag in Pokemon B&W 1&2!
Bug fixes
- To work around the crashing while loading SNES Choco Island, Mario Kart DS is no longer loaded into RAM on 3DS consoles.
- Fixed soft-reset not working on DSi consoles with HiyaCFW.
v0.14.0 RC1
Credits: ahezard, Gericom, Apache Thunder, RocketRobz, _catcatcat, shutterbug2000, and damianoamatruda.
Instructions:
- Download the .7z file.
- Extract the .nds file, to
sd:/_nds
. - Extract the .ver file to
sd:/_nds/TWiLightMenu
.
What's new?
- NDMA is now utilized more for SD reads. Saves the arm7 CPU from overhead.
Fixes most overworld lags in Pokemon B2W2, and sound pauses during loading in some thumb games.
Bug fixes
- Sound issues, such as pops and crackles, are seemingly fixed.
- Fixed crashing in some games.
Regression
- Some games, mostly thumb ones (such as GTA:CW), may load slower than usual.
BIS IS FIXED!!!!
Credits: ahezard, Gericom, Apache Thunder, RocketRobz, _catcatcat, shutterbug2000, and damianoamatruda.
Instructions:
- Download the .7z file.
- Extract the .nds file, to
sd:/_nds
. - Extract the .ver file to
sd:/_nds/TWiLightMenu
.
What's new?
- Mario & Luigi: Bowser's Inside Story finally works!
Note that you will need to AP-patch the game, if not already, or else you won't be able to select a save/start a new game.
v0.12.4: NSMB ROM hacks fixed!
Credits: ahezard, Gericom, Apache Thunder, RocketRobz, _catcatcat, shutterbug2000, and damianoamatruda.
Instructions:
- Download the .7z file.
- Extract the .nds file, to
sd:/_nds
. - Extract the .ver file to
sd:/_nds/TWiLightMenu
.
What's new?
- Fixes issues related to MPU with NSMBDS romhacks, such as Super Mario Endless Earth. (thanks to @shutterbug2000)
Bug fix
- Only difference from the pre-release version is removing the so-called fix, relating to loading ROM in RAM.
v0.12.3.2 Pre-Release 1
Credits: ahezard, Gericom, Apache Thunder, RocketRobz, _catcatcat, shutterbug2000, and damianoamatruda.
Instructions:
- Download the .7z file.
- Extract the .nds file, to
sd:/_nds
. - Extract the .ver file to
sd:/_nds/TWiLightMenu
.
What's new?
Fixes issues related to MPU with NSMBDS romhacks. Currently marked as Pre-Release in case it breaks anything else.
v0.12.3 (Rev 01): Fix for Unlaunch 1.8
Credits: ahezard, Gericom, Apache Thunder, RocketRobz, _catcatcat, shutterbug2000, and damianoamatruda.
Instructions:
- Download the .7z file.
- Extract the .nds file, to
sd:/_nds
. - Extract the .ver file to
sd:/_nds/TWiLightMenu
.
NOTE: This does not make nds-bootstrap work without HiyaCFW or DSiWareHax (with GenericTWLPayload) on DSi.
3DS users will not need this, if one already has v0.12.3 installed.
Bug fix
- Fixed the L+R+START+SELECT and L+R+DOWN+B combos not working properly after installing Unlaunch 1.8.
You need HiyaCFW installed, with thehiya.dsi
(previouslybootcode.dsi
) file on the SD root, and have Unlaunch set to boot that file with no buttons held.
v0.12.3
Credits: ahezard, Gericom, Apache Thunder, RocketRobz, _catcatcat, shutterbug2000, and damianoamatruda.
Instructions:
- Download the .7z file, then extract the .nds file, to
sd:/_nds
. - Extract the .ver file to
sd:/_nds/TWiLightMenu
.
Reminder: DSi mode currently doesn't work with DSi-Enhanced games yet.
What's new?
- Allowed use of DSi mode option, if unit code in ROM header is
00
. - Moved arm9 bootloader code to 0x02480000, a RAM area not used by DS games.
Bug fixes
- (Unconfirmed) Fixed sleep mode powering off console or returning to HOME Menu, if card is in Slot-1.
- Fixed DSi mode causing error when using L+R+START+SELECT combo.