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gdmatrix

Makes implementing the Matrix spec into Godot 4.x projects easier.

notice:

this is not complete but includes quite a bit of functionality already. i will be updating this to make it more generalized as it might rely on some barkvr specific things right now.

  • login with username/password
  • caches exisiting logins to disk automatically
  • (wip) simple route for binding UI to recieved events (all the methods for responding to events are in one place)
  • retrieve rooms
  • retrieve messages for a selected room
  • send messages
  • encryption is coming soon

i am already working on a code generator that will be able to take the api.json from the matrix spec repos to generate the api network calls

doc:

TODO: write documentation

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matrix sdk for godot (part of the barkvr project)

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