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Releases: zetaPRIME/MultiBound2

v0.6.3

14 Oct 20:12
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Long-overdue fix for OSB pulling in Steam Workshop mods on its own.

v0.6.2 - Once More, with Feeling

24 May 01:13
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Steam Workshop integration has been streamlined and reenabled - you can now install and update Workshop mods right from MultiBound itself, no matter which storefront you bought Starbound from, with no need for VDF file scanning hackery!

✨ Special thanks to Katzeus at CF for flipping the switch on allowing anonymous Workshop downloads.

v0.6.1a

21 May 06:06
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  • CI builds now install with the correct directory layout (whoops)

v0.6.1

20 May 07:59
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Just a small one for now; waiting on some potential shinies later 👀

  • MultiBound can now fetch, install and use OpenStarbound CI/nightly builds.
  • Update checks are now enabled for all platforms.

v0.6.0

10 May 23:51
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  • OpenStarbound integration! MultiBound can now handle installing, updating and launching with a local copy of OpenStarbound for better performance, quality of life and extended modding features.
  • Update checking! MultiBound will now check and notify of updates on startup. (Windows only for the moment)
  • Settings have been moved from an awkward menu into a dedicated window.
  • SteamCMD support is disabled for the foreseeable future; this may change if anonymous workshop downloads are ever enabled.

v0.5.5

21 May 04:04
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  • Fixed being unable to fetch workshop mods; now MultiBound will attempt to pull the decryption key directly from your Steam files.
  • Improved automatic detection of Steam versions of Starbound on Windows.
  • Reworked collection fetching to use public SteamWorks API instead of page scraping. This change eliminates the Qt WebEngine dependency and decouples data fetching from Steam's website structure.
  • Main window now has a menu bar for ease of use.
  • steamcmd should no longer install mods to the wrong location.

Note: Windows builds are now statically linked.

v0.5.0

19 Nov 22:39
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Initial full release