Releases: zetaPRIME/MultiBound2
Releases · zetaPRIME/MultiBound2
v0.6.3
v0.6.2 - Once More, with Feeling
Steam Workshop integration has been streamlined and reenabled - you can now install and update Workshop mods right from MultiBound itself, no matter which storefront you bought Starbound from, with no need for VDF file scanning hackery!
✨ Special thanks to Katzeus at CF for flipping the switch on allowing anonymous Workshop downloads.
v0.6.1a
v0.6.1
v0.6.0
- OpenStarbound integration! MultiBound can now handle installing, updating and launching with a local copy of OpenStarbound for better performance, quality of life and extended modding features.
- Update checking! MultiBound will now check and notify of updates on startup. (Windows only for the moment)
- Settings have been moved from an awkward menu into a dedicated window.
- SteamCMD support is disabled for the foreseeable future; this may change if anonymous workshop downloads are ever enabled.
v0.5.5
- Fixed being unable to fetch workshop mods; now MultiBound will attempt to pull the decryption key directly from your Steam files.
- Improved automatic detection of Steam versions of Starbound on Windows.
- Reworked collection fetching to use public SteamWorks API instead of page scraping. This change eliminates the Qt WebEngine dependency and decouples data fetching from Steam's website structure.
- Main window now has a menu bar for ease of use.
- steamcmd should no longer install mods to the wrong location.
Note: Windows builds are now statically linked.