This library is developed to use OpenGL conveniently.
Note
glfw, glew libraries are needed inside the library folder.
glfw, glew, glm, stb_image headers are needed inside the include folder.
Please check what is being ignored in this repo.
Create and manage shader program
Create and manage framebuffer object
Read a wavefront .obj file format and generate vao, vbo, and etc.
You can render it by calling render
method.
It contain some useful methods for VP matrices and callback methods which can be used in glfw callbacks.