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YGL: Yong's Graphics Library

This library is developed to use OpenGL conveniently.

Note

glfw, glew libraries are needed inside the library folder.

glfw, glew, glm, stb_image headers are needed inside the include folder.

Please check what is being ignored in this repo.

program.hpp

Create and manage shader program

framebuffer.hpp

Create and manage framebuffer object

objreader.hpp

Read a wavefront .obj file format and generate vao, vbo, and etc.

You can render it by calling render method.

camera.hpp

It contain some useful methods for VP matrices and callback methods which can be used in glfw callbacks.

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Yong's Graphics Library

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