GolfBrawl is a multiplayer golf game built using Photon Fusion 2 and written in C#. The game leverages real-time networking to provide an engaging and competitive golf experience for players.
- Photon Fusion 2 Networking: Real-time multiplayer gameplay with low latency and seamless synchronization.
- Competitive Golf Mechanics: Unique golf challenges and brawl elements for a fresh spin on classic golf.
- Cross-Platform Support: Designed for deployment to multiple platforms (details depend on your build settings).
- Open Source: Licensed under the MIT License for maximum flexibility.
- Unity (compatible version recommended for Photon Fusion 2)
- Photon Fusion 2 SDK
- .NET (C#) development environment
- Clone the repository:
git clone https://github.com/xk0fe/GolfBrawl.git
- Open the project in Unity.
- Import the Photon Fusion 2 SDK if not already included.
- Set up your Photon App ID in the Fusion settings.
- Open the main scene in Unity and press Play.
- Build for your target platform as needed.
This project is licensed under the MIT License. See the LICENSE file for details.
Contributions are welcome! Please open an issue or submit a pull request.
- Repository: https://github.com/xk0fe/GolfBrawl
- Author: xk0fe
Enjoy brawling on the green!