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Updated to the latest genymotion emulators #4750

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@gosha212 gosha212 commented Apr 2, 2025

Description

  • This pull request addresses the issue described here: #<?>

In this pull request, I have …


For features/enhancements:

  • I have added/updated the relevant references in the documentation files.

For API changes:

  • I have made the necessary changes in the types index file.

@gosha212 gosha212 requested review from d4vidi and noomorph as code owners April 2, 2025 12:55
@gosha212 gosha212 requested a review from asafkorem as a code owner April 8, 2025 10:17
@@ -108,7 +109,7 @@ const config = {
headless: Boolean(process.env.CI),
gpuMode: process.env.CI ? 'off' : undefined,
device: {
avdName: 'Pixel_3a_API_34'
avdName: process.env.CI ? 'Pixel_3a_API_34' : 'Pixel_3a_API_35',
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Nahhh this doesn't make sense. Let's just create this emulator in advance and start using it locally.

@@ -149,7 +149,11 @@ export default class example extends Component {

renderInnerScreen() {
const Screen = this.state.screen;
return <Screen setScreen={this.setScreen}/>;
return (
<View style={{flex: 1, paddingTop: 24, paddingBottom: 50}}>
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@d4vidi d4vidi Apr 21, 2025

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I don't like this direction... why can't we just listen to the insets natively and apply them? It would also prevent the unnecessary changes on iOS that technically shouldn't be here...

@@ -7,7 +7,7 @@ import com.wix.detox.espresso.action.common.MotionEvents
* The delay between each motion event.
* Reducing this value may fail the swipe on different devices. Please change with caution.
*/
private const val EVENT_DELAY = 25L
private const val EVENT_DELAY = 35L
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Please check that this is fully backwards compatible

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@gosha212 see my notes. Please also write a fair description 😊

@d4vidi d4vidi assigned gosha212 and unassigned d4vidi Apr 21, 2025
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2 participants