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I'm getting this exception a lot in my game, and it's player.

[Error  : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
ValheimPlus.UI.HotkeyBar_UpdateIcons_Patch.DisplayAmmoCountsUnderBowHotbarIcon (HotkeyBar __instance, Player player) (at C:/Users/twili/RiderProjects/ValheimPlus/ValheimPlus/UI/HotkeyBar.cs:40)
ValheimPlus.UI.HotkeyBar_UpdateIcons_Patch.Postfix (HotkeyBar& __instance, Player& player) (at C:/Users/twili/RiderProjects/ValheimPlus/ValheimPlus/UI/HotkeyBar.cs:21)
(wrapper dynamic-method) HotkeyBar.DMD<HotkeyBar::UpdateIcons>(HotkeyBar,Player)
HotkeyBar.Update () (at <35c0f7aa1999477788815a7bf78200d7>:0)
Can't modify a collection while you iterate through it without getting an exception. Usually works fine for the player, but it does throw an exception and is bad practice. Could feasibly cause the player an issue if two items were somehow destroyed at once. Stacktrace:

[Error  : Unity Log] InvalidOperationException: Collection was modified; enumeration operation may not execute.
Stack trace:
System.Collections.Generic.Dictionary`2+Enumerator[TKey,TValue].MoveNext () (at <695d1cc93cca45069c528c15c9fdd749>:0)
ValheimPlus.GameClasses.displayCartsAndBoatsOnMap+Minimap_UpdateMap_Patch.Postfix (Minimap& __instance, Player player, System.Single dt, System.Boolean takeInput) (at C:/Users/twili/RiderProjects/ValheimPlus/ValheimPlus/GameClasses/Minimap.cs:419)
(wrapper dynamic-method) Minimap.DMD<Minimap::UpdateMap>(Minimap,Player,single,bool)
Minimap.Update () (at <35c0f7aa1999477788815a7bf78200d7>:0)
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2 participants