0.5.1-3.5.1
The pre built engines are the zip files.
The other files are export templates needed for exporting your game. See exporting documentation on how to use them.
Changelog:
- 0f25f7c enhancement: Fix clang warnings about string to char* and unused imports (#360)
- 0e80dc1 Add stack management for icall arguments. (#364)
- b00c797 feat: Use godot's actions to build from CI (#362)
- 640c4e2 bugfix: Set default godot kotlin configuration for project manager and avoir registering it (#363)