0.3.0-3.4.0
The pre built engines are the zip files.
The other files are export templates needed for exporting your game. See exporting documentation on how to use them.
Changelog:
- b4467d2 Fix godot-library publication by only including non fat jar in actual publication (#289)
- 0d9f3eb feature: register user types variant mappings (#286)
- c7a62f8 Update kotlin version to
1.6.0
(#288) - 799c1f7 Update kotlin version to
1.5.31
(#282) - 9db7c1b Feature/update to godot 3.4 (#284)
- 6086b68 Spread vararg array in call and callDeferred extentions (#279)
- 44f6ece Fix
exec
task setup (#271) - 42c2d90 Fix incorrect artifactid in manual setup instructions (#278)
- b3faaa1 Feature/update to godot 3.3.4 (#276)
- 9f7bb60 feature: Add macos arm64 check CI (#274)
- 76a37fe fix: Add safety to transfer context long to ptr conversions. (#275)
- e6fc5e7 Refactor gradle plugin (#263)
- c53a31a Update idea plugin (#268)
- a556bdf Show warning when JAVA_HOME is not defined (#261)
- ae34051 Upgrade godot version to 3.3.3-stable (#264)
- 21efcd9 Merge godot-library with godot-runtime (#251)
- 5ea086b Debugging documentation (#254)
- 5ffb1f9 Implement kotlin version checks and kotlin jvm plugin apply in our gradle plugin (#252)
- 2f431c0 Feature/graal support (#256)
- 944cad3 bugfix: windows github actions (#260)
- 31ffd50 Fix jvm type registration (#255)
- 2ceef8b Fix plugin crash on refactoring (#253)
- 197e10c Use oldest still supported LTS version of ubuntu to build linux binaries (#250)
- 82907dd Fix android build (#249)
- a5410dd Intellij Plugin: Implement registered name codeVision hint (#248)
- dbf85dc Fix generation of service file (#247)
- cf30e33 Update to kotlin
1.5.21
(#246) - 3982868 Implement KSP based entry gen (#244)
- 33f74e8 fix: Getter now calls method from parent even if getter starts with is (#241)
- 42e5259 fix pollString (#240)