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Improve Custom Callables and add SignalConnector #795

Improve Custom Callables and add SignalConnector

Improve Custom Callables and add SignalConnector #795

Triggered via pull request April 7, 2025 21:22
Status Cancelled
Total duration 1h 45m 37s
Artifacts 42

trigger_on_pull_request.yml

on: pull_request
🛠️ Setup build variables
2s
🛠️ Setup build variables
☕ Build Jvm  /  Build Jvm artifacts
6m 37s
☕ Build Jvm / Build Jvm artifacts
Matrix: 🐧 Build Linux / build-linux
Matrix: 🪟 Build Windows / build-windows
Matrix: 🍎 Build macOS / build-macos
🤖 Build and Assemble Android  /  Build android template (all)
1h 45m
🤖 Build and Assemble Android / Build android template (all)
🍏 Build iOS  /  Build ios template (all)
23m 42s
🍏 Build iOS / Build ios template (all)
Matrix: 🐧 Assemble linux / create-linux-editor-zip
Matrix: 🐧 Test Linux Exports / test-linux-exports
Matrix: 🐧 Test Linux / test-linux
Matrix: 🪟 Assemble windows / create-windows-editor-zip
Matrix: 🪟 Test Windows Exports / test-windows-exports
Matrix: 🪟 Test Windows / test-windows
Matrix: 🍎 Assemble macos / create-macos-editor-universal
Matrix: 🍎 Assemble macos / create-macos-export-template-universal
🍏 Assemble ios  /  Assemble iOS export template
13m 26s
🍏 Assemble ios / Assemble iOS export template
Matrix: 🍎 Assemble macos / create-macos-editor-app
🍎 Assemble macos  /  Create macos export template app
46s
🍎 Assemble macos / Create macos export template app
Matrix: 🍎 Test Macos Exports / test-macos-exports
Matrix: 🍎 Test Macos / test-macos
🤖+🍏+🐧+🍎+🪟 Assemble export templates  /  Create export template tpz
🤖+🍏+🐧+🍎+🪟 Assemble export templates / Create export template tpz
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Annotations

49 errors and 119 warnings
🍎 Test Macos Exports / dev tests
Process completed with exit code 1.
🍎 Test Macos / release tests
Process completed with exit code 1.
🍎 Test Macos / release tests
INSTANCE
🍎 Test Macos / release tests
godot.core.NativeCallable$Bridge
🍎 Test Macos / release tests
Lgodot/core/LambdaContainer;.onCancel()V
🍎 Test Macos / release tests
INSTANCE
🍎 Test Macos / release tests
godot.core.NativeCallable$Bridge
🍎 Test Macos / release tests
Lgodot/core/LambdaContainer;.onCancel()V
🍎 Test Macos Exports / release tests
The operation was canceled.
🍎 Test Macos Exports / release tests
INSTANCE
🍎 Test Macos Exports / release tests
godot.core.NativeCallable$Bridge
🍎 Test Macos Exports / release tests
Lgodot/core/LambdaContainer;.onCancel()V
🍎 Test Macos Exports / release tests
The strategy configuration was canceled because "test-macos-exports.test-macos-exports.dev_tests_dev_debug" failed
🍎 Test Macos / dev tests
The operation was canceled.
🍎 Test Macos / dev tests
The strategy configuration was canceled because "test-macos.test-macos.release_tests_release_rel" failed
🐧 Test Linux / release tests
Process completed with exit code 1.
🐧 Test Linux / release tests
INSTANCE
🐧 Test Linux / release tests
godot.core.NativeCallable$Bridge
🐧 Test Linux / release tests
Lgodot/core/LambdaContainer;.onCancel()V
🐧 Test Linux / release tests
INSTANCE
🐧 Test Linux / release tests
godot.core.NativeCallable$Bridge
🐧 Test Linux / release tests
Lgodot/core/LambdaContainer;.onCancel()V
🐧 Test Linux / dev tests
The operation was canceled.
🐧 Test Linux / dev tests
The strategy configuration was canceled because "test-linux.test-linux.release_tests_release_rel" failed
🐧 Test Linux Exports / dev tests
Process completed with exit code 1.
🐧 Test Linux Exports / release tests
The operation was canceled.
🐧 Test Linux Exports / release tests
INSTANCE
🐧 Test Linux Exports / release tests
godot.core.NativeCallable$Bridge
🐧 Test Linux Exports / release tests
Lgodot/core/LambdaContainer;.onCancel()V
🐧 Test Linux Exports / release tests
INSTANCE
🐧 Test Linux Exports / release tests
godot.core.NativeCallable$Bridge
🐧 Test Linux Exports / release tests
Lgodot/core/LambdaContainer;.onCancel()V
🐧 Test Linux Exports / release tests
The strategy configuration was canceled because "test-linux-exports.test-linux-exports.dev_tests_dev_debug" failed
🪟 Test Windows / dev tests
Process completed with exit code 1.
🪟 Test Windows / release tests
The operation was canceled.
🪟 Test Windows / release tests
INSTANCE
🪟 Test Windows / release tests
godot.core.NativeCallable$Bridge
🪟 Test Windows / release tests
Lgodot/core/LambdaContainer;.onCancel()V
🪟 Test Windows / release tests
The strategy configuration was canceled because "test-windows.test-windows.dev_tests_dev_debug" failed
🪟 Test Windows Exports / dev tests
Process completed with exit code 1.
🪟 Test Windows Exports / release tests
The operation was canceled.
🪟 Test Windows Exports / release tests
INSTANCE
🪟 Test Windows Exports / release tests
godot.core.NativeCallable$Bridge
🪟 Test Windows Exports / release tests
Lgodot/core/LambdaContainer;.onCancel()V
🪟 Test Windows Exports / release tests
The strategy configuration was canceled because "test-windows-exports.test-windows-exports.dev_tests_dev_debug" failed
🤖 Build and Assemble Android / Build android template (all)
The operation was canceled.
🤖 Build and Assemble Android / Build android template (all)
Canceling since a higher priority waiting request for ci-CedNaru-feautre/SignalConnector-refs/pull/803/merge-trigger_on_pull_request exists
PR Checks
Canceling since a higher priority waiting request for ci-CedNaru-feautre/SignalConnector-refs/pull/803/merge-trigger_on_pull_request exists
PR Checks
Canceling since a higher priority waiting request for ci-CedNaru-feautre/SignalConnector-refs/pull/803/merge-trigger_on_pull_request exists
☕ Build Jvm / Build Jvm artifacts
No files were found with the provided path: modules/kotlin_jvm/kt/plugins/godot-intellij-plugin/build/distributions/godot-jvm-idea-plugin-*.zip. No artifacts will be uploaded.
🍎 Build macOS / Build release template x86_64: src/jvm_wrapper/kotlin_callable_custom.cpp#L34
field 'has_return_value' will be initialized after field 'hash_code'
🍎 Build macOS / Build release template arm64: src/jvm_wrapper/kotlin_callable_custom.cpp#L34
field 'has_return_value' will be initialized after field 'hash_code'
🍎 Build macOS / Build editor release arm64 (target=editor): src/jvm_wrapper/kotlin_callable_custom.cpp#L34
field 'has_return_value' will be initialized after field 'hash_code'
🍎 Build macOS / Build editor debug x86_64 (target=editor, debug_symbols=true ): src/jvm_wrapper/kotlin_callable_custom.cpp#L34
field 'has_return_value' will be initialized after field 'hash_code'
🍎 Build macOS / Build debug template arm64: src/jvm_wrapper/kotlin_callable_custom.cpp#L34
field 'has_return_value' will be initialized after field 'hash_code'
🍎 Build macOS / Build editor release x86_64 (target=editor): src/jvm_wrapper/kotlin_callable_custom.cpp#L34
field 'has_return_value' will be initialized after field 'hash_code'
🍎 Build macOS / Build editor debug arm64 (target=editor, debug_symbols=true ): src/jvm_wrapper/kotlin_callable_custom.cpp#L34
field 'has_return_value' will be initialized after field 'hash_code'
🍏 Build iOS / Build ios template (all): src/jvm_wrapper/kotlin_callable_custom.cpp#L34
field 'has_return_value' will be initialized after field 'hash_code'
🍏 Build iOS / Build ios template (all): src/jni/jvm.cpp#L46
unused variable 'result'
🍏 Build iOS / Build ios template (all): src/jni/jvm.cpp#L37
unused variable 'result'
🍏 Build iOS / Build ios template (all): src/jni/jvm.cpp#L30
unused variable 'result'
🍏 Build iOS / Build ios template (all): src/jvm_wrapper/kotlin_callable_custom.cpp#L34
field 'has_return_value' will be initialized after field 'hash_code'
🍏 Build iOS / Build ios template (all): src/jni/jvm.cpp#L46
unused variable 'result'
🍏 Build iOS / Build ios template (all): src/jni/jvm.cpp#L37
unused variable 'result'
🍏 Build iOS / Build ios template (all): src/jni/jvm.cpp#L30
unused variable 'result'
🍎 Build macOS / Build debug template x86_64: src/jvm_wrapper/kotlin_callable_custom.cpp#L34
field 'has_return_value' will be initialized after field 'hash_code'
🤖 Build and Assemble Android / Build android template (all): src/jvm_wrapper/kotlin_callable_custom.cpp#L34
field 'has_return_value' will be initialized after field 'hash_code'
🤖 Build and Assemble Android / Build android template (all): src/jvm_wrapper/kotlin_callable_custom.cpp#L34
field 'has_return_value' will be initialized after field 'hash_code'
🤖 Build and Assemble Android / Build android template (all): src/jvm_wrapper/kotlin_callable_custom.cpp#L34
field 'has_return_value' will be initialized after field 'hash_code'
🤖 Build and Assemble Android / Build android template (all): src/jvm_wrapper/kotlin_callable_custom.cpp#L34
field 'has_return_value' will be initialized after field 'hash_code'
🤖 Build and Assemble Android / Build android template (all): src/jvm_wrapper/kotlin_callable_custom.cpp#L34
field 'has_return_value' will be initialized after field 'hash_code'
🤖 Build and Assemble Android / Build android template (all): src/jvm_wrapper/kotlin_callable_custom.cpp#L34
field 'has_return_value' will be initialized after field 'hash_code'

Artifacts

Produced during runtime
Name Size Digest
editor_debug_linux_x86_64
787 MB
sha256:3c002fa3b453b1d2b5f5f32ca312ec4656ae60b9704852240ab1aa98440fdab2
editor_debug_macos_arm64
58.9 MB
sha256:ef98e632e43fdaae63cf95cd70382b986b43c4b3ef0ddbf63703da12c797a6d1
editor_debug_macos_universal
120 MB
sha256:8d2817aa3cfd00ad31d5101388c6096f42116fc28cdc85550ef03d98f3a2de76
editor_debug_macos_x86_64
61.6 MB
sha256:fb7539f70391bbc8f070700beb8130a6081618cfa4359a3934502a788e736306
editor_debug_windows_x86_64
226 MB
sha256:7ff98d94cb2b4036884c2cdce525cf587f5064115b5a0bcaeec42a095441b4e3
editor_dev_linux_x86_64
550 MB
sha256:d212930505d52a349b59827cad84faa32b2be62f03419b562c5d6ffb15af8ce4
editor_dev_macos_arm64
73.2 MB
sha256:ab00f9c9c6718c404d4be32bd19a499178e65573ab58b79f23ec79ab3390b072
editor_dev_macos_universal
143 MB
sha256:0ee58c93026dc17b422a32e521526c610dc9107e80ab11632cbb8477ab73cec4
editor_dev_macos_x86_64
69.5 MB
sha256:4217edf65ac62f965fd4c11582ff1ef6bdd2ea6488cbc8519f42770a293b04e8
editor_dev_windows_x86_64
191 MB
sha256:3dc3bde148f02de467224f9580b6a9ac191c26575e117d162ce6c1f1fb57a925
editor_release_linux_x86_64
66.5 MB
sha256:14ba28da6279176043190389f4cffbf4abf95a6e1e7767a9edbd7dc5da704a8c
editor_release_macos_arm64
57.5 MB
sha256:67cc967847bf4e71fb27fe88daf455afc444073c9e32d3dea478155fa7a48027
editor_release_macos_universal
118 MB
sha256:103101bad73e4c194b3c4877e0db6ae3946e216e8826c8d761ed3a0eea313b97
editor_release_macos_x86_64
60.1 MB
sha256:1dcc74be0da31faa8804cac3cab8b8a3772a191fffacd0ced8873854b972e021
editor_release_windows_x86_64
65.3 MB
sha256:b9c67fc04db3582969d3e1acb9ed0b42f4d94c8a8ca578e4622df97740714416
export_template_all_ios
86.6 MB
sha256:e2186fd8b66bd1e467577ed5f4cc159f754fd2838bc8e5e5db47481b00d5abb3
export_template_all_macos
90.8 MB
sha256:e19401f87d1c9cc9c28661df44c3edcf0057baec46f9d2c56dbcb335d5611a51
export_template_debug_linux_x86_64
30.3 MB
sha256:3e1210ca1e2c24c8543386887144ed127d3f1f77896c8669d58d355e14e52490
export_template_debug_macos_arm64
22.8 MB
sha256:84a3bac2b35f27f14bb4aaa93780a04dc44d688c0e8e3c417a10f2e3c60c08da
export_template_debug_macos_universal
47.4 MB
sha256:94ccf18f1d99fd3017c12475f0f1454e4cf359e05427dd811a7a9a17d07fb406
export_template_debug_macos_x86_64
24.6 MB
sha256:c345c06196bc1848f1db7251e56aee5201a90dd37d2f375c2b3f5b924041e62e
export_template_debug_windows_x86_64
28.1 MB
sha256:16dcbcc7540240a543aa3bb54085100da4c7a6fe64c0f0897817a2d37f2d5ed3
export_template_ios_all
88.5 MB
sha256:577460abace3e00b3425ef121d9cb03f074149f6deadd43d030863a51c4c94e9
export_template_release_linux_x86_64
30 MB
sha256:a0ba863c943560215192d0c3785fe0dd2132296ecf100d31ccf9b141345c0aff
export_template_release_macos_arm64
22 MB
sha256:7f22a6dbfc486fb27c49271a39d4bfade4a652dec903e0533d22f0c2bc0ff3f0
export_template_release_macos_universal
45.8 MB
sha256:192f2304602b8a643129d97de1a7a526f8a1715a1817aadb021499d060b11ee6
export_template_release_macos_x86_64
23.8 MB
sha256:83a7b289a93ffccb13c651f471edc8fcbb1993672144afa3a012e0cfdb65b58b
export_template_release_windows_x86_64
24.1 MB
sha256:e1032c7fea5f730d9e3b5030562f9cb4cce5ac920b41772763694046304bbab4
godot-kotlin-jvm_editor_linuxbsd_x86_64_debug_0.12.3-4.4.1.zip
767 MB
sha256:2df17905387dea4ef02d78a776db430398440e9db1df6b98cae9ae2f14aa072a
godot-kotlin-jvm_editor_linuxbsd_x86_64_release_0.12.3-4.4.1.zip
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godot-kotlin-jvm_editor_macos_universal_debug_0.12.3-4.4.1.zip
132 MB
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godot-kotlin-jvm_editor_macos_universal_release_0.12.3-4.4.1.zip
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godot-kotlin-jvm_editor_windows_x86_64_debug_0.12.3-4.4.1.zip
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godot-kotlin-jvm_editor_windows_x86_64_release_0.12.3-4.4.1.zip
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jvm_api-generator
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jvm_entry-generator
198 KB
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jvm_godot-bootstrap_debug
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jvm_godot-bootstrap_release
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jvm_gradle-plugin
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jvm_ksp-symbol-processor
93.5 KB
sha256:a251943e0ec1eedd44675f1206124144d4053d6d2134d92fde126eee93f18659
jvm_plugins-common
13.2 KB
sha256:ca4bfd7123d63f6a322e61b810839ba8280dc7f201303a45168ec2974e4af4cb
jvm_tools-common
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