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Welcome to the PyEngine3D wiki!
Ubuntunux edited this page Nov 10, 2018
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Opensource Opengl 3D engine was written in python.
- blend mode ( solid / translucent )
- kind of actor ( sky, bg, character, paticle, fog, postprocess)
- program, material instance
- geometry
렌더링 set render state ( blend mode, depth stencil enable/disable ) use program material variable bind model matrix bind scene constant bind skeleton bone matrices vertex buffer bind position normal bone index, weight draw element
Material Instance material (program) uniform material variables blend mode
Geometry vertex buffer material instance parent object parent mesh
MeshInstance parent mesh geometry list
Mesh geometry list build geometry
Object uniform model matrix mesh skeleton animations
Skeleton bone list bind pose bone matrix root matrix
Animation bone list animation matrix
Scene
PyEngine3D by Ubuntunux
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What shoud i do?